Overgrown has a rather far natural, and very short attack distances from base to base. The rich mineral field is very risky to control, and has fairly large chokes.
+ Added 2nd Player position. (lol)
+ Moved Watch Tower+ Added more eye candy+ Tanks can no longer hit the gas at natural from gold
+ Fixed the edge of the water+ Changed tileset
+ Made the textures look nice+ Added some more doodads and things
+ Added some more doodads xD
+ Added 2 more expansions
Log in and reach level 3 to submit a review for this map.
There are not yet enough votes to show a realistic score.
If you were logged in you could rate this.
No badges or achievements yet.
Legacy Comments (read-only) - Sort comments by:
Newest First | Oldest First
There's little or no room for missile turrets behind most mineral lines. Could get annoying when harassed by air. Otherwise neat looking map!
Here is a preview of the map.
Yeah, I may make a 2v2 version of this map as well. i'm not sure tho. =] thanks
good map layout for a 3v3
Thanks for letting me know. =]
I fixed that and changed the tileset because it didlook somewhat acidy and was hard on the eyes.
just letting you know that in some part of the map the water ends before the cliff begins resulting is some odd looking graphics. its pretty much all over the map unfortunately, but very easily fixed.
beyond that the maps looks very nice :)
Here is a preview of the terrain. Please post comments and suggestions. Thanks.
Support Nibbits by linking to us:
Managed by WM Innovations
More from Nibbits: WarCraft 3 Maps | StarCraft Maps | StarCraft 2 Maps | Gamer Configs