Latest: Leiranda

Leiranda
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Project Rank 703 out of 1,773 in StarCraft 2

Map Variants

Name Mode
Melee (2v2v2v2)
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Melee 1v1
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Melee 2v2
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Melee 4v4
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Co-op Very Easy
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Co-op Easy
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Co-op Medium
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Co-op Hard
None
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Co-op Very Hard
None
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Co-op Insane
None
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Player Information

  • Neutral (Neutral)
  • Player 1 (Human)
  • Player 2 (Human)
  • Player 3 (Human)
  • Player 4 (Human)
  • Player 5 (Human)
  • Player 6 (Human)
  • Player 7 (Human)
  • Player 8 (Human)
  • Hostile (Hostile)

User Comments

Newest First | Oldest First

  • In response to Leiranda

    It looks really nice! :D

    Registered User
    avatar
    Battle.net
    Name:
    MUSICALBACON
    Realm:
    US Beta
  • Project Contributor In response to Leiranda

    There has to be a few choke points, otherwise zerg would be OP. I did try to make all paths at least 8 blocks wide, which is plenty for zerg to get around unless they go mass zerglings (in which case, that is why I added the extra ramps... so they have a way to flank the enemy).

    I don't think there is a competitive map out there where there aren't a few narrow points.

    Sergeant
    avatar
  • In response to Leiranda

    It's hard for zerg and protoss to deploy the forces at narrow places while against terran.
    lol

    Captain
    avatar
  • Project Contributor In response to Leiranda

    As narrow as blizzard maps eh? Is that a bad thing? lol

    Sergeant
    avatar
  • In response to Leiranda

    I like this map because it make me feel fantastic.(more seems like a WC3 map)
    But roads are as narrow as some Blizzard's official map.
    I don't think zealots and zerglings will give those roads more credits than siege tank.

    Captain
    avatar
  • Project Contributor In response to Leiranda

    I've got a suggestion to add ramps going from the watch towers outwards to the outside-most paths. Anyone else think that's a good idea?

    Sergeant
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  • In response to Leiranda

    With the gamplay isseu gone, I really can't think of any reason why this map doesn't deserve 5 stars :)
    Great job.

    Corporal
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  • Project Contributor In response to Leiranda

    Oh yeah, I reduced the doodads by about 500 too and you shouldn't be able to notice :)

    Sergeant
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  • In response to Leiranda

    The new changes are great! I was a little worried about the narrow passes from earlier versions but thats changed now.
    ill tell ya if I find anything wrong

    btw you should change the preview images since some of them aren't entirely correct anymore

    Registered User
    avatar
  • In response to Leiranda

    O_O this is a great map. a lot of detail and it`s a 8 player map :O

    Captain
    avatar
  • In response to Leiranda

    A stunning map ^^ keep up the good work!

    Registered User
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  • In response to Leiranda

    An amazingly beautiful map, well done and I'll be searching for more of your stuff.

    Private
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  • In response to Leiranda

    This looks awesome from the preview images, can't wait to see it in-game.

    Registered User
    avatar
  • Project Contributor In response to Leiranda

    Thanks for the support :) I put a lot of time and effort into making this map.

    Also, I just finished an island hop map (Aldaerith), and it took me a good 10 hours longer than this map. So if you guys like island hops, don't miss out!

    Sergeant
    avatar
  • In response to Leiranda

    Great looking map and the amount of time you have put into it really shows.

    Looking forward to more versions FrozenWolf =) Might have to feature this one some more.

    Moderator
    avatar
    Battle.net
    Name:
    Heretic / 967
    Realm:
    North America
  • Project Contributor In response to Leiranda

    hmmm? Is your computer new or old?

    Sergeant
    avatar
  • In response to Leiranda

    unable to launch game

    Anonymous
    190.234.10.xxx
    avatar
  • In response to Leiranda

    Hey wolf, I think your map is awesome! never seen a prettier map. gj
    runs ok on my comp btw

    Registered User
    avatar
  • Project Contributor In response to Leiranda

    Oh yeah, and comments/votes would be greatly appreciated too! :)

    Sergeant
    avatar
  • Project Contributor In response to Leiranda

    Hey guys, this map took me a good 20+ hours to create (and have fun making it). I hope you guys can enjoy it as much as I do!

    Btw, my computer is running a little slow with SC2 and I can run this map half decently (would be even better if I won that contest! :) ). I hope this can convince people with slower computers such as my own to play this huge map.

    Sergeant
    avatar

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