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Prometheus
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Posts from Prometheus
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The first most advanced SC2Replay parser
Prometheus:
well i released that example with the last version, but its really just an example for people to build off of... itll get the job done OH, ...
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The first most advanced SC2Replay parser
Prometheus:
my .net library parses winner, etc what i CANT do atm is the teams (if any) currently if your team wins, the last to leave on your team is the o...
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Replay event parsing
Prometheus:
OK, here is ReplayLib v1.0 WITH the .net xml syntax support. Also contained in the file is an example replay viewer utilizing the dll. http://w...
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Replay event parsing
Prometheus:
ive added AI support for players, etc in the latest build but you have to remember, the AI actions and stuff arent stored in replay files, so mo...
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Replay event parsing
Prometheus:
The length is in seconds 534/60 gets you your 8 minutes 534%60 gets you 54 seconds also the property players returns an array of struct player...
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Replay event parsing
Prometheus:
oh, my bad, yah that screenshot is the program im using to check the dll sorry this thread started before i even knew i was gonna make a dll =P ...
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Replay event parsing
Prometheus:
this isnt a program, its not what you think it is. this is the library that parses replays which programs can then use to give you what you want
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Replay event parsing
Prometheus:
Aight guys imma hit the sack, heres the latest version to mess around with http://rapidshare.com/files/369747969/ReplayLib.dll its got image ...
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Replay event parsing
Prometheus:
hmm maybe ill switch mpqlib, what do most ppl use? i was under the impression i needed mpqlib to interface in .net (didnt think stormlib worked in ...
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Replay event parsing
Prometheus:
any feedback so far? im currently adding in player start locations to the player class, game type(ladder, custom), game speed, map file size, imag...
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Replay event parsing
Prometheus:
http://files.magosx.com/download.php?file=MpqLib.zip first search result for mpqlib in google
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Replay event parsing
Prometheus:
OK guys ive finished a rough replay dll (written in .net) which has the classes i talked about call initialize(filename) where filename is the r...
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Replay event parsing
Prometheus:
OMFG IM SO HAPPY RIGHT NOW. ________FINALLY_________ figured out how to get the winner!!! also figured out how to mark their starting positio...
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Replay event parsing
Prometheus:
OK i've registered... I'm currently working on getting more OPcodes for actions and ill put the whole thing into a nice c++ dll if everyone wants ...
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