"SC2Manager" Great Great SC2 Tool
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  • Here is the most powerful SC2 tool I ever met, but I didn't see anyone talk about it.

    SC2Manager is a SC2 almighty assistant tool made by xuyy0618, latest version v5.5.

    SC2Manager always stick to the line of compatibility, for now, it is the only assistant tool that compatible from 0.20 to 1.0.2 version. Furthermore, SC2Manager has a powerful BN replay analysis system, it could analysis APM curve, action, units, buildings and technology, support cheating in custom game and campaign, like maphack, unlimited resource or supply, fast tech, etc. You can play custom game with Blizzard official AI, but also some great AI made by players which make you can experience some powerful AI. Meanwhile you can switch gateway with SC2Manager which make players from different regions can play on battle net of same region.

    Author's Blog: http://blog.sina.com.cn/xuyy0618

    Download:

    link 1
    http://58.49.94.150/download/sc2/sc2manager/SC2Manager5.5English.rar

    link 2
    http://share.131.com/pc/download/SC2/sc2manager/SC2Manager5.5English.rar

    Professional Replay Analysis

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    APM Curve:

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    Brief Replay Analysis

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    Campaign Mode

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    Custom Game

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    Change Log:

    SC2Manager v5.4 Update 2010.08.16
    -Support skirmish, campaign and replay playback on battle net for 1.0.2
    -Support fast tech function for the new version of skirmish
    -Modify some bugs that 250mm cannon ability may get lost and shocker value goes wrong during resource cheating, map hack, acceleration and fast tech
    -Support choosing campaign version for users to experience

    SC2Manager v5.3 Update 2010.08.04
    -Support play alliances' army, share resources for skirmish in release version 1.0.1
    -Support map hack, 3 races ecperience and system acceleration(fast tech=64x) for skirmish in release version 1.0.1
    -Compatible with mouse contrl when replay playback in release version 1.0.1
    -Modify some bugs that minor users fail to lauch game with version 16195 and can't cheat in skirmish
    -Add new AI GreenTea 0.52 which support release version, there're already 11 AI fit for release version(AI manage AI above 0.19)
    -Add new version of " SC2Manager Full Strategy Manual"
    -Modify a bug that occur memory error when choose replay category which dose not exist
    -Add setting to prevent graphic card burning down

    SC2Manager v5.2 Update 2010.08.02
    -Support cheating and teamup function in release version 1.0.1, compatible with 16195 perfectly
    -Support change gateway(TaiWan, Korea, Southeast Asia, North America,Europe)
    -Compatible with BN replay playback in release version 1.0.1
    -Modify a bug that identify release version category as Beta category after user enable backup mod
    -Modify a bug that release version 1.0.1 support RPG map
    -Add new AI GreenTea 0.51 which support release version, there're already 10 AI fit for release version(AI manage AI above 0.19)

    SC2Manager v5.1 Update 2010.07.31
    -Support SC2 campaign mode in release version 1.0.1, but cannot save
    -Support playing offline in release version 1.0.1
    -Compatible with story mode, challenge mode and 1.0 replay playback after newest patch
    -Modify a bug that offline replay of release version can't rename automatically

    SC2Manager v5.0 Update 2010.07.29
    -Support SC2 campaign mode, support save and load
    -Support APM curve analysis and birth place
    -Support gateway switch in English speaking countries
    -Support "One key back to original version" for users who used crack patch

    SC2Manager v4.9 Update 2010.07.27
    -Support play offline and BN replay playback in SC2 release version
    -Support cheating and OB mode
    -Support release version coexist with Beta version(phase 1&2)
    -Modify a problem that can't playback replay of 15449 version

    SC2Manager v4.8 Update 2010.07.26
    -Support Difficulty Level choosing for both GreenTea0.4 and 0.5 version
    -Support display FPS for 0.19-0.21, improve compatibility
    -Modify an error of Beta phase 1 replay analysis caused by supporting Beta phase 2 replay time
    -Modify a problem that the new map which made by 0.19-0.21 Editor can't be maphack

    SC2Manager v4.7 Update 2010.07.24
    -Support any maps of 0.2-0.18 versions can support gold mine and Xel'Naga watch tower automatically, compatible with maps completely
    -It will be provided SC2 torrent of corresponding version automatically if you lack of the SC2 version when play replay, resolve all BN replays problems completely
    -Block auto-update of SC2 Beta phase 1 and phase 2 automatically, in order to avoid damage client

    SC2Manager v4.6.1 Update 2010.07.23
    -Support new AI of 0.19 version, GreenTea0.4 and DarkTea0.4
    -Support maphack of 0.19-0.21
    -Support timing of offline gaming

    SC2Manager v4.6 Update 2010.07.18
    -Support paly offline, cheating, OB mode for 0.21 version, add mineral and gathering, lock supply with "0" button
    -Support BN replay playback for 0.19-0.21
    -Support emergency mode, facilitate the users who get black screen after get into the game or have to wait 20 minutes after load to 80% to get into the game
    -Modify the time length display of new version replay, support APM, accomplish basic replay analysis
    -Modify a bug that can't locate file with Chinese name after change UTF8 file name support
    -Support choose latest battle net category

    SC2Manager v4.5 Update 2010.07.15
    -Support paly offline, cheating, OB mode for 0.20 version, add mineral and gathering
    -Support BN replay playback for 0.19-0.20
    -Support 12p map Exotic Garden
    -Add 4 new AI for 0.11-0.18
    -Modify a bug that can't play recommend RPG map directly
    -Improve switch efficency of 2 version
    -Modify many detail bugs

    SC2Manager v4.4 Update 2010.07.13
    -Support Difficulty Level choosing for 0.19 version

    SC2Manager v4.3.2 Update 2010.07.12
    -Support RPG map for 0.19 version
    -Resolve a bug that a few of users may be reported memory error when choose map in offline gaming

    SC2Manager v4.3.1 Update 2010.07.11
    -Support play offline for 0.2-0.19 version
    -Can play game offline with Beta phase 1 or phase 2 version at the same time
    -Display basic infomation of 0.19 replay
    -Support cheating, maphack and add mineral when play offline, but only support BaseAI, Difficulty Level set to official level 5
    -Support UTF8 replay name, all replay analysis support Korean, resolve problem that TaiWan BN come out Korean automatically when change name

    SC2Manager v4.2.3 Update 2010.06.27
    -Change arithmetic, users are no longer prompted " fail to restore original AI automatically"
    -Modify a error that users are reported " I/O error" when came to some special file names that happen in v4.2
    -Add "recommend replay" category in replay manage, facilitate analysis after users download recommend replay
    -Modify a bug that concise window of one key play replay can't play replay of 0.16-0.17 version

    SC2Manager v4.2 Update 2010.06.26
    -Compatible with all versions of SC2, you can use SC2Manager no matter which version you use
    -Add replay playback function for 0.17 offline gaming
    -Due to 0.18 replay can't playback, set AI to default 0.16.1 which is fairly perfect version
    -Modify APM curve interface greatly, provide detail analysis and real time line analysis
    -Add recommend RPG map function
    -Modify a problem that a few users cost 10 second to quit AI manage interface
    -Modify a problem of RPG map language identification
    -Add SC2 version prompt

    Registered User
    avatar
  • anyone try this?

    Private
    avatar
  • Looks interesting but I've yet to try it..

    Lieutenant
    avatar
    Battle.net
    Name:
    FromUndaChz
    Realm:
    North America
  • What's the point of the custom game/campaign features?

    Sergeant
    avatar
    Battle.net
    Name:
    Artanis.618
    Realm:
    North America
  • i used it long ago to test stuff arround, i hated the fact that isnt properly localized lots of errors and bug msgs were in Chinese so i didnt understand shit :P

    also i hate the fact that modifies your game files, some of them permanently! and the UI its just .....well.....bad!

    good for replay analysis (when it works) but nothing beyond that at least not for me.-

    p.s not to sound cocky, but must have reversed lots of my work, and they made now (18 August 2010) difficulty per player??? lol that was available like a month ago in sc2Allin1! in every single version of this Chinese tool(at least in the skirmish part), its like watching my application been translated to Chinese in a very bad User Interface way too.... :P lol

    cloning will not get you far boys ;-)

    This Business Is Binary. You are a 1 or a 0. Alive or Dead.- Play SC2 Offline with StarTCraft Loader: http://adf.ly/M0bMj
    Developer & Moderator
    avatar
    Battle.net
    Name:
    Vernam7
    Realm:
    Europe
  • vernam7i used it long ago to test stuff arround, i hated the fact that isnt properly localized lots of errors and bug msgs were in Chinese so i didnt understand shit :P

    also i hate the fact that modifies your game files, some of them permanently! and the UI its just .....well.....bad!

    good for replay analysis (when it works) but nothing beyond that at least not for me.-

    p.s not to sound cocky, but must have reversed lots of my work, and they made now (18 August 2010) difficulty per player??? lol that was available like a month ago in sc2Allin1! in every single version of this Chinese tool(at least in the skirmish part), its like watching my application been translated to Chinese in a very bad User Interface way too.... :P lol

    cloning will not get you far boys ;-)


    Dear vernam7, in my view I think the advantage of this sc 2 manager compare to sc2Allin1 in single player is the in game timer as well as support for 12 players or up (eg. 1 vs 11 insane computer, lol).

    Anonymous
    137.189.51.xxx
    avatar
  • @JM i am not actually compairing them, they cloned lots of stuff and the UI IMHO its terrible, the localization is at least bad and other stuff that i allready said.

    enabling a timer and small stuff like that is extreamly easy to add in the sc2allin1 but since GT AI allready has it why should i put more clicks in my tool?

    also supporting more than the 8 player Blizzard actually support its Also very easy to add in the sc2allin1, but as i stated months ago, i wish to keep this as simple as possible with the most importand options ONLY and as close to Blizzard skirmish as possible. when blizzard will release a 12player official maps the launcher will get this update too ;-)

    but lets dont turn this into a comparing thread, i said my opinion based on the tool i creat and options i see they are implementing now and stuff i see benn cloned! not to compare them but just as an observation ;-)

    everyone is free to use what ever they like....

    This Business Is Binary. You are a 1 or a 0. Alive or Dead.- Play SC2 Offline with StarTCraft Loader: http://adf.ly/M0bMj
    Developer & Moderator
    avatar
    Battle.net
    Name:
    Vernam7
    Realm:
    Europe
  • Vernam7 thanks for your reply. Sorry, I have no intention to turn it into a comparing thread, just point out my observation too. May be I am talking about "improvements to make the tools better", since TPZallDead start the thread here, so I just express my view here ;-)

    The fact is I used to stick with sc2allin1 but just found out (and a bit disappointed) it doesn't support >8 player right now... so try to see other tools float around support or not. The sc 2 manager can, but totally agree with you "bug msgs were in Chinese so i didnt understand sheet :P" Good news that the launcher will support 12player or more in future.

    And since there are no timer in the score screen in single player vs AI (seems only happen in multiplayer?), an offline launcher with timer would be great (as least to me who just want to stick to blizzard AI for now). Anyway, I respect your decision on future version of sc2allin1, and appreciate your time and efforts as well as supporting the sc2allin1. Thank you.

    Anonymous
    137.189.51.xxx
    avatar
  • Why would anyone ever play a 12 player game anyway? 8 is insane as it is unless everyone sucks bad..

    Anyway, tried this, it's ugly and buggy.. can't read errors as they are not in English. Who makes and english UI and doesn't have english errors?

    ugh.

    Needs works but it may have potential.. someday.

    SCALLIN1 is not comparable.. way better, so just use it instead.

    Lieutenant
    avatar
    Battle.net
    Name:
    FromUndaChz
    Realm:
    North America
  • Well, I feel a 12 player game is more chaotic, which in a sense, does make it more fun to me, having the constant threat of getting backstabbed while I'm attacking or having to scout so many other players at once. Sure enough, it does need some work, but it is more than usable, anyone seeking to play a skirmish with more than 8 players should use this tool.

    Lieutenant
    avatar
  • bro this file doesn't work at 1.03 version, and i tried to find the newer v5.6, and it doesn't works on english version sc2 v1.03, any one can help out?

    Anonymous
    60.52.42.xxx
    avatar

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