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All I know on game events is this :
Start OPcode* 00 01 1B, player1 initial* 00 02 1B, player2 initial* 00 10 05, game start
Action OPcode* Accumulate Frames, 1~N bytes, Big Endian* Player, 1 byte, 0x21 or 0x61 -> player1* OpCode, 1 byte
OPCodes* 0x81, Move Camera** X, 4 bytes** Y, 4 bytes** Hor, 4 bytes** Vet, 4 bytes** Unknown, 4 bytes* 0x0B, Unit Action, like building, morph, research, upgrade, order, ability* 0x3C,* 0xAC, Select Unit* 0x0D,* 0x1D,
By the way, did you manage to get the winner of the game ? I tried hard but did not found anything :/
If you would like to port your code to C++, fo not hesitate to ask a developer account on the google code repo. It would definitely be cool to have a global parsing effort available in a single library!
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