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  • All I know on game events is this :

    Start OPcode
    * 00 01 1B, player1 initial
    * 00 02 1B, player2 initial
    * 00 10 05, game start

    Action OPcode
    * Accumulate Frames, 1~N bytes, Big Endian
    * Player, 1 byte, 0x21 or 0x61 -> player1
    * OpCode, 1 byte

    OPCodes
    * 0x81, Move Camera
    ** X, 4 bytes
    ** Y, 4 bytes
    ** Hor, 4 bytes
    ** Vet, 4 bytes
    ** Unknown, 4 bytes
    * 0x0B, Unit Action, like building, morph, research, upgrade, order, ability
    * 0x3C,
    * 0xAC, Select Unit
    * 0x0D,
    * 0x1D,

    By the way, did you manage to get the winner of the game ? I tried hard but did not found anything :/

    If you would like to port your code to C++, fo not hesitate to ask a developer account on the google code repo. It would definitely be cool to have a global parsing effort available in a single library!

    Private
    avatar
    Battle.net
    Name:
    NoobiZ.noobiz
    Realm:
    EU Beta

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