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  • ^noxIm just curiosu when changing the dificulty in the text file what are all the possible values 0 to ? . Thanks
    DIFFERENT OPENINGS

    const int zerg_open = -1;
    -1 = random
    0,1,2 = zerglings
    3 = fast expand .. broken
    4 = roach pressure from [url]http://wiki.teamliquid.net/starcraft2/Roach_Pressure_%28vs_Protoss%29[/url]
    5 = 6pool

    const int terran_open = -1;
    -1 = random
    0+1 are the same = marines + mauraders
    2 = fast marines with shield wall
    3 = hellion rush ... its broken but you can try it

    const int protoss_open = -1;
    -1 = random
    0 = 4 gates + rush
    1 = 2 Gates + Robotics
    2 = 3 gates + Zealot

    AI SETTINGS

    const int c_difficulty = 0;
    this changes the amount of workers the AI builds ... expands are also based on the number of workers the AI has so changing this might stop the AI expanding basicly its (build X workers - c_difficulty)

    const int c_mineralBonus = 1;
    increase this to make the AI get more minerals per trip its a multiplier.

    const string c_maphack = "false";
    false = normal player vision
    true = they have maphack

    NEW IN 7.03
    const int c_scared=1;
    1 = will get scared
    0 = fearless

    const int c_retreat=1;
    1 = will retreat
    0 = never retreat

    ccT 2
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