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- Trigger help : get units to use Raynor - Toss Grenade whenever attacked if possible ( cooldowned, not amount )
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This is what I've done :
1. I have a modified Marine unit with attached Raynor - Toss Grenade ( player controlled with button )
2. I've removed the need for ammo on the ability, instead I've set a 20 second cooldown timer on it.
3. I'm using a set of easy test-triggers which makes them attack-move to the next objective, do the objective, then path to next objective etc.
4. What I need is for the units to use the ability whenever they are attacked. I am doing this to test bugs, balance and ability-balance without more than 1 real player.
I think this is the last problem I have.
I can't seem to find a trigger that does this, except Ability Commands, which of course does not fit here.
I've figured out everything else, which took around 8 FRIGGIN' HOURS xD Now I just need this trigger and I can get back to designing the map :P