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  • This is what I've done :

    1. I have a modified Marine unit with attached Raynor - Toss Grenade ( player controlled with button )

    2. I've removed the need for ammo on the ability, instead I've set a 20 second cooldown timer on it.

    3. I'm using a set of easy test-triggers which makes them attack-move to the next objective, do the objective, then path to next objective etc.

    4. What I need is for the units to use the ability whenever they are attacked. I am doing this to test bugs, balance and ability-balance without more than 1 real player.

    I think this is the last problem I have.
    I can't seem to find a trigger that does this, except Ability Commands, which of course does not fit here.
    I've figured out everything else, which took around 8 FRIGGIN' HOURS xD Now I just need this trigger and I can get back to designing the map :P

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