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I have already encountered this problem and have solved it. Here is a complete solution (the ones above are only partial solutions...)
To enable both the BEHAVIOR AND THE ICON ON THE UNIT, you must do as follows:
Firstly, the trigger that OP used is wrong. It should be
Tech Tree - Add 1 to Story Mode Tech - (Bunker) Shrike Turret upgrade for player 1 [sic]
The above action will add Shrike Turret ICON AND BEHAVIOR.
Secondly, there are several things that are "buggy" when you use Story Mode dependency... here is a almost complete list of things that you must FIX:
- Command Centre command card (add Orbital Command Morph back in because SM removes it in favour of Orbital Relay upgrade) - Ghost command card (Ghosts in SM do not have EMP) - Battlecruiser command card (Enable Defensive Matrix and Missile Pods manually) - SCV command card(s) (customize buildings to enable Orbital Depots, Automated Refineries, etc) - Tech Lab command card(s) are completely stuffed up, manually remove Charon Boosters button from Factory Tech Lab or you will get a bugged button in game. Manually remove Marine Shields button from Barracks one (otherwise you will get 2 duplicate Marine Shield upgrades. For best results, use
Tech Tree - Add 1 to Story Mode Tech - (Marine) Marine Shield upgrade for player 1 [sic]
And you might want to give Wraith Cloak to the player by using the above method.
Also, make sure to properly customize the buttons and so on for - Barracks units - Factory units - Starport units
I made this as a checklist for myself because the SM dependency has so many "buggy" things.
I have already encountered this problem and have solved it. Here is a complete solution (the ones above are only partial solutions...)
To enable both the BEHAVIOR AND THE ICON ON THE UNIT, you must do as follows:
Firstly, the trigger that OP used is wrong. It should be
Tech Tree - Add 1 to Story Mode Tech - (Bunker) Shrike Turret upgrade for player 1 [sic]
The above action will add Shrike Turret ICON AND BEHAVIOR.
Secondly, there are several things that are "buggy" when you use Story Mode dependency... here is a almost complete list of things that you must FIX:
- Command Centre command card (add Orbital Command Morph back in because SM removes it in favour of Orbital Relay upgrade)
- Ghost command card (Ghosts in SM do not have EMP)
- Battlecruiser command card (Enable Defensive Matrix and Missile Pods manually)
- SCV command card(s) (customize buildings to enable Orbital Depots, Automated Refineries, etc)
- Tech Lab command card(s) are completely stuffed up, manually remove Charon Boosters button from Factory Tech Lab or you will get a bugged button in game. Manually remove Marine Shields button from Barracks one (otherwise you will get 2 duplicate Marine Shield upgrades. For best results, use
Tech Tree - Add 1 to Story Mode Tech - (Marine) Marine Shield upgrade for player 1 [sic]
And you might want to give Wraith Cloak to the player by using the above method.
Also, make sure to properly customize the buttons and so on for
- Barracks units
- Factory units
- Starport units
I made this as a checklist for myself because the SM dependency has so many "buggy" things.