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The commanders change personality after they lose a few battles apparently so if they happen to change to a commander that happens to be the one that idles after 7 minutes, then that explains why they stop playing.
I only notice it happens after 7 minutes because I view the resources bank of each commander while letting 8 AI battle each other FFA.
When I get more time, I will test each commander individually by removing the random commander selection and watch 8 AI FFA matches using one commander at a time. It's the only way to specifically narrow down which commanders are weaker or stronger.
I'm only testing the Protoss atm since the idling problem occurs more with them than the other two races.
The commanders change personality after they lose a few battles apparently so if they happen to change to a commander that happens to be the one that idles after 7 minutes, then that explains why they stop playing.
I only notice it happens after 7 minutes because I view the resources bank of each commander while letting 8 AI battle each other FFA.
When I get more time, I will test each commander individually by removing the random commander selection and watch 8 AI FFA matches using one commander at a time. It's the only way to specifically narrow down which commanders are weaker or stronger.
I'm only testing the Protoss atm since the idling problem occurs more with them than the other two races.