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The Zerg AI needs the most improvements. Problems such as high priority in attacking debris, creep tumor spam which ended up with walls full of them, and very weak early game/progression across all Zerg commanders. Terran seems to be the best AI of all the races right now.
Why set c_diffNormalVision to false? I never liked the idea of the AI always knowing where you are and reacting to what you build instead of first seeing the enemy units. With it on they are also more aggressive which to me is positive thing as most commanders just like to turtle.
AI needs to switch their tactics on the fly better so they can effectively counter units.
The Zerg AI needs the most improvements. Problems such as high priority in attacking debris, creep tumor spam which ended up with walls full of them, and very weak early game/progression across all Zerg commanders. Terran seems to be the best AI of all the races right now.
Why set c_diffNormalVision to false? I never liked the idea of the AI always knowing where you are and reacting to what you build instead of first seeing the enemy units. With it on they are also more aggressive which to me is positive thing as most commanders just like to turtle.
AI needs to switch their tactics on the fly better so they can effectively counter units.