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@GuFF, there is a radius around enemy base, when your scout enters this radius, it activates prevent scout function which forces AI to take one worker and chase you. so when u leave and enter this radius several times, AI can take more workers to kill your scout...
@GuFF, there is a radius around enemy base, when your scout enters this radius, it activates prevent scout function which forces AI to take one worker and chase you. so when u leave and enter this radius several times, AI can take more workers to kill your scout...