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  • ptanhkhoa Wrote

    "P/S: but I can make the Ai build wall in for one map :P, since I can determine the coordinate. Like make the Lost Temple AI, Blistering Sand AI. but it will be totally crazy. The AI which play can play all maps is much better and less boring. For now just imagine that an invisible wall when attack the terran and don't cross there choke point :P."

    ptanhkhoa, could you offer any more information on the code that places buildings @ a specific point on the map?

    i am making a set of custom cheese scripts for steppes of war and would like create a wallin for terran.
    any information on how to start would be appreciated.

    Anonymous
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