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what would be a very very usufull addition, sometime in the future, is a better ally ordering system!
here is how i think the mechanism should work:
pin pointing a location or unit in the map the allies must respond and go there with there units!
now i order to prevent it from going back, here is the 3 major pin point methods i recommend:
point an area=====ally MOVES their units there and wait for few mins
point a unit or structure of users===allies must go and defeat that area! do not leave untill all enemies are dead!
point an enemy location or unit,===allies attack that area with everything they got!
point allies location ===== retreat
the above is a very generic ideas, no typing command should be needed!
or if you want because normally you type with your allies, then you should do like
-defend and then pin point a location for that action -attack and then pin point a location for that action -move and then pin point a location for that action
first type then wait few seconds for a pin point location, and execute that order. but when the battle is going on the above system i recommended should be more fast and helpful!
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here is how i think the mechanism should work:
the above is a very generic ideas, no typing command should be needed!
or if you want because normally you type with your allies, then you should do like
-defend and then pin point a location for that action
-attack and then pin point a location for that action
-move and then pin point a location for that action
first type then wait few seconds for a pin point location, and execute that order. but when the battle is going on the above system i recommended should be more fast and helpful!