There are three paths to the enemy. Controlling the side paths will grant access to additional resources. Controlling the center will give access to a shorter attack distance.
Map Info: In this version the expos are all removed and the starting positions have 6 high yield gas and ~20 high yield minerals. The Xel'naga watchtowers are also removed.
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Legacy Comments (read-only) - Sort comments by:
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Needs tougher AI and more gas
ughhh, why is gas so difficult in sc2
is fast money, but is infinity minerals?:Dand that "money" including the gas?
Turtle and tech is only fun for so long, and that's the kind of playstyle these 1 base maps encourage. It's ironic that the maps titled "fastest" encourage more long drawn out games than normal maps.
fastest map is good for the players too slow to learn the mechanics of the actual game. just sayin.
yea man, people play whatever they want to play. Seems like you have some superiority complex about something that does not matter at all, much like how your comment doesn't matter. I agree, go somewhere else and shut your trap.
Morons like you with dumb comments no one cares about, ruin it worse.. Let the people play what they wanna play.. Why even waste your time over here? Go elsewhere and shut your trap.
Hard map. I still trying beat them. No results yet ...
sehr schön und danke!
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