Latest: nTD (Beta)

nTD (Beta)
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Project Rank 1,562 out of 1,751 in StarCraft 2

User Comments

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  • In response to nTD (Beta)

    this map is cool it would be nice if the maker could do some upgrading in it more buildings units and stuff.

    233 is the lvl where i got to, after that it crashed :P

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    Registered User
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  • In response to nTD (Beta)

    need to add more upgrades, and theres a few obvious bugs, but it was a pretty cool and unique td game, i made it to wave 59 :D

    Private
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    Battle.net
    Name:
    xBlinkedx
    Realm:
    North America
  • Project Contributor In response to nTD (Beta)

    Ya I think I fixed the AI getting stuck issue. Hoping I have time soon to clean up the wave spawning so its more dynamic and random :)

    Addict
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    Battle.net
    Name:
    zeeg.227
    Realm:
    North America
  • In response to nTD (Beta)

    I suck. I only got to wave 19. Cool map. Occasionally the AI gets stuck though :(.

    Sergeant
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  • Project Contributor In response to nTD (Beta)

    Ya the idea is that it's endless, but it has to scale a bit better. Once you hit like level 40/50 there's not much variance (though the brood lords do get to be pretty difficult).

    Addict
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    Battle.net
    Name:
    zeeg.227
    Realm:
    North America
  • In response to nTD (Beta)

    thx SuBw00FeR for reminding me that the drone can make baracks :)) that is the key for the map ... but is no end to the map :| i manage to make all my turets laser turets ... the bilding that i needed to protect staid alive and i got to lvl 112 but my computer coudent kep up with the army of zergs ... to much zergs and is simply no end to the map ...

    Anonymous
    89.136.162.xxx
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  • In response to nTD (Beta)

    Got to wave 56, definitely need to be able to upgrade the towers, mid to late game there's just not enough room to have heaps of towers to deal the damage needed, the barricades are the only thing that saved me that far.

    Registered User
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