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- Unit Tester
About
Updated on 17 may
New area: Ramp
New features: Pause, Visibility, Bugfixes
Hey guys,
I created a map where you can easily create and test out units. Get to know exactly what composition ...
Updated on 17 may
New area: Ramp
New features: Pause, Visibility, Bugfixes
Hey guys,
I created a map where you can easily create and test out units. Get to know exactly what composition works great against what!
Funfact:
Pitting 16 Zerglings against 12 Marines, on average 7 Marines make it out alive.
Upgrading armor (150/150) for the Zerglings will conclude in on average 1-2 Zerglings making it out alive.
Upgrading melee (100/100) for the Zergling will conclude in on average 5-6 Marines making it out alive.
It's just so awesomesauce, you gotta try it out!
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Related
Meta
- Categories:
- Arena
- Author:
- XGDragon 1
- Filename:
- TheUnitTester7.SC2Map
- Latest Version:
- Unit Tester
- Type:
- StarCraft 2 Map
- Size:
- 900.3 KB
- Overall Rating:
-
4 / 5 (11 votes, ranked #32) - Tags:
- (No tags yet)
- Players:
- N/A
- Tileset:
- BraxisAlpha
- Dimensions:
- 176x144
- Favorites:
- 0
- Downloads (Total):
- 4,690
- Downloads (Daily):
- 1 (ranked #169)
- Submitted By:
- XGDragon 1
- Discovered On:
- May 16, 2010
Share Map
- JavaScript Widget:
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Unit Tester
TheUnitTester7.SC2Map (900.3 KB)
- Released:
- May 16, 2010
- Downloads:
- 4,388
- Direct Link:
Rating
- Opinion:
11 votes considered -
- Good
Good
Your Rating
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Achievements
- Featured May 18, 2010
User Comments
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Sliced bread is old news.
This is massively cool for testing out scenarios.
And what's more, my 4 year old has been using it non-stop for the past 2 hours to generate mass carnage.
I like this. I like it a lot. Nice work.
hmm i continue to try to fix my problem! and i know what doesnt work! but im not sure how to fix that :D! i can open the map with every launcher! but the problem is that triggers dont work! even if i try to change unit with editor the units will stay same! i can place units and play! but ai wont move.. bechause there is no trigger named start melee ai for all computers!
Dude, if you are using ALLin1 as your launcher, change the game type to "Use Map Settings". Then it should all just work ... well it did for me anyway.
Don't try to use an external AI with it.
Very good map, lots of good features.
I've only had problems trying to switch between terrain. One time I got to a small choke map that I couldn't get out of.
cool testing maps, thanks for it! will try it out and let you know if find any bugs!
I like the unit tester because I play out scenarios in my head using mass number of units nonstop. But some of the map types don't work like the open area, the two way map(circle), and the mineral field one. Also, how come there's no motherships for protoss?
It's an awesome map you have made for us to test out all kind of units and things under different terrains, really thanks for your great maps!
This is awesome! I love making mass armies fight to the death!
Would be nice if you could add the feature to actually place your units, especially the buildings to test out base destroying tactics and the effectiveness of the different terran wall offs vs different army compositions.
Absolutely wonderful map, and can even be used for fun as well as training.
Some places aren't complete yet, although if there are any major cons to this map, it's that if you intend to use any buildings; you won't be able to trigger the attack function.
Which can be frustrating when you intend to use creep tumors to increase zerg speed.
Absolutely awesome!! All that i can ask left is different races =(
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