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Push spawned attackers toward the enemy side to destroy their life crystal while protecting your own. Pick the right units over your enemy to push through your enemy's attackers.
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This map is ...
Push spawned attackers toward the enemy side to destroy their life crystal while protecting your own. Pick the right units over your enemy to push through your enemy's attackers.
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This map is meant to be played online so try it out on bnet by searching for "BattleCraft Armageddon". I published this map as "BattleCraft Armageddon" (author name is "Jibble", which is me) because someone took the name "BattleCraft". You can still play with/computers by adding AI for a player slot. The AI just makes random units so don't expect it to be any good.
I'm open to suggestions like balance, glitches, fixes, and stuff.
Things to do:
* Balance Balance Balance
* Add 4 new attacker units that I have planned.
* Controllable heroes?
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I'm remaking a classic from SC1 for SC2.
Recommended players: 2 [1v1] or 4 [2v2]
Some details:
* Buy attacker armies at the top left corner of the map. Each individual unit purchase creates an army of that unit. These units will automatically attack toward the enemy's life crystal.
* Buy defensive structures and heroes at your Life Crystal. In addition to minerals, these special units require vespene gas.
* Mineral count increases automatically. To fasten the pace of game as time goes by, income and vespene gas increases as you kill more units.
* For more convenient purchasing, hotkeys are initiated at the start for each player. [1-4] are for buying attacker armies while [w] is the life crystal.
Change Log
v1.0 (SC2 version 0.15.0.15449)
* Decreased maximum minerals to 2000
* Increased starting vespene to 3
* Increased cost of all base defenses to 2 vespene
* Increased spore and ...
v1.0 (SC2 version 0.15.0.15449)
* Decreased maximum minerals to 2000
* Increased starting vespene to 3
* Increased cost of all base defenses to 2 vespene
* Increased spore and spine crawler range to 9
* Decreased spore crawler hp to 3000
* Decreased spine crawler hp to 4000
* Decreased weapon cooldown of all 4 base defenses to half
* Decreased zerglign regen to 0
* Increased zergling weapon cooldown to 0.696
* Decreased ultralisk damage to 45
* Decreased colossi damage to 20 | 25 vs light
* Doubled spawn size of zerglings
* Decreased thor radius to 0.8125 and model size to match new radius
* Autoattack on only the idled unit when unit is idle
* Increased terrain size of player base area
* Added active player check at map initialization
* Changed no fly zones from paths to regions
* Changed spawn regions to spawn points
* Changed leaderboard to display player names and player incomes
* Switched player 2 and 3 positions to get 1v1 working online
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Related
Meta
- Categories:
- Defense (Competitive) Mass Control Unfinished
- Author:
- Tordecybombo
- Filename:
- BattleCraft.SC2Map
- Latest Version:
- BattleCraft
- Type:
- StarCraft 2 Map
- Size:
- 66.5 KB
- Overall Rating:
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3 / 5 (1 votes, ranked #1,445) - Tags:
- ums
- Players:
- N/A
- Tileset:
- BraxisAlpha
- Dimensions:
- 96x96
- Favorites:
- 1
- Downloads (Total):
- 1,144
- Downloads (Daily):
- 1 (ranked #178)
- Submitted By:
- MugiwaranoRufi 4
- Discovered On:
- May 24, 2010
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BattleCraft
BattleCraft.SC2Map (66.5 KB)
- Released:
- May 24, 2010
- Downloads:
- 1,226
- Direct Link:
Rating
- Opinion:
1 vote considered -
- Neutral
Neutral
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