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EDIT: Team placement isn't working yet. I'm not very experienced so it may take me a while to get this sorted. Any help/advise appreciated on this one!
See preview below!
My first (almost ...
EDIT: Team placement isn't working yet. I'm not very experienced so it may take me a while to get this sorted. Any help/advise appreciated on this one!
See preview below!
My first (almost finished) Starcraft 2 map. Specifically designed with balance in mind. Comments/suggestions are always appreciated!
There are four main bases. Each main base has two entrances. One main path to the enemies base. Additional paths are guarded by destructible rocks. The center of the map offers several high yield expansions and three Xel'Naga watch towers.
PS. Some of the expansions have a strange grid, resulting in a not 100% efficiënt base placement. As far as I can tell this accounts for all the expansions and therefore balance stays maintained.
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Related
Meta
- Categories:
- Defense (Team) Strategy Unfinished
- Author:
- DionBlackwater 1
- Filename:
- Citadelv0.7.S2Ma
- Latest Version:
- Citadel
- Type:
- StarCraft 2 Map
- Size:
- 105.2 KB
- Overall Rating:
-
3 / 5 (1 votes, ranked #1,452) - Tags:
- 2v2, defence, epic, high, melee, sc2, surprise, yield
- Players:
- 4
- Teams:
- 2
- Tileset:
- Redstone
- Dimensions:
- 120x120
- Favorites:
- 0
- Downloads (Total):
- 214
- Downloads (Daily):
- n/a
- Submitted By:
- DionBlackwater 1
- Discovered On:
- June 12, 2010
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- Opinion:
1 vote considered -
- Neutral
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