1v1 melee map that has a number of possible attack alleys:
Main Base:
- two entrances into the main
- 1-square-wide harassment alley to get behind the mineral line in the main
- destructible rocks at the north / south sides of the map, that act as back doors into the main
Middle Expansions:
- depending on your play style either aggressive or defensive expansions above and below the high-yield
- high ground above them, with watchtowers
High-Yield Expansion:
- fast attack alley up the ramps straight through the high-yield
- small ledges leading up to the high-yield for reaper / colossus harass
- bottleneck, so easily defensible against ground assault by AoE units (psi-storm, fungal growth), siege, static defences (cannons or spine crawlers)
