You need to survive the constant onslaught of the infected. Destroy both Infested Colony Ships to win or survive 60min, you lose if you Command center is destroyed. This is a 2 player map, but you can also play alone.
Here is a short clip:
Changed Map Style (thanks to Redunzgofasta)
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see version 1.4
Open it via the editor, and if your in europa its in the first list.
Where do I put the maps?
Come On...Why do people always create zombie maps.Im tired of seeing new zombie maps.
ON TOPIC:The setup is nice,but the "INFECTED" will not attack me.
Hey, thanks! Well after 60min it is not a victory. But you get reinfocement, the should have killed the infected with the army the have.
bennik weer haha. xag dat je nl's bent, dus :PBut let's keep it english for the rest of the world; your 1 hour countdown does trigger but never leads to a victory. Seems simply not implemented? Ok, now I'm back at working on my own map. Lots of work but fun :)I voted 4 stars (made an account) 'cause since I wasted so many hours on this map .. well it has something, haha.
Simple fix for the AI building advanced structures:Put the "Tech Tree - Disallow the SCV - Build Factory ability for player 2" action in the start trigger. I never saw the AI build any adv. structure after that. Might be a hack though and maybe better solved with the data-editor? Ah well, I should try and do a map myself :)
They do attack bunkers, yes. And I knew about destroying the ships :) I'll try again with the original number of waves and maybe try to stop the AI from building advanced stuff. Most likely I just didn't find a proper tactic, hehe.
@bucko yeah, thats why i blocked the path. So you can't rush to it. But thats the weakness of only using infested, if i used zerg with airunits that would not happen.
Do the still attack the bunkers btw, i thought I solved that bug. And also thats why there must be so many waves of enemies.
Also you need to attack if you don't want to wait 60min. If you destroy both colony ships you also win the game.
@bucko yeah i noticed that too, it is supposed to be like that. I don't now why the AI can build that. Because its not in the SCV option list.
And is it really that hard to play? I thought it was still way to easy when you bunkered in.
Once I 'tamed' the incoming waves I found an easy way to sit it out indefinitely; block the entrance with a few bunkers etc, then just destroy the rocks on both ramps closest to the starting point and place troops or turrets on both sides of the elevation, all along the path. You might have to look into that.
With the computer as player2, it's able to build siege tanks while I can't build a factory or any "advanced structure" at all because that button is missing from the scv command card. Maybe it's supposed to be that way for any user controlled player?Another thing ... this might be my crap skills :P but I was overrun every time around 12 minutes in, until I decreased the number of units in the different waves considerably. I like the idea though :)
Not workin SC2ALLin1.
@firebat187 You need open it with the editor, or right click and launch with the starcraft 2 launcher. Those other usermade launchers are for the beta.
I tried playing this map using the SC2ALLin1 Launcher, but it gave me an error msg.Conversion from string "" to type 'Integer' is not validthen crashed the launcher.there are a couple other maps that do it too. I dont know why..
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