Latest: y3rd00m

y3rd00m
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Project Rank 580 out of 1,751 in StarCraft 2

Map Variants

Name Mode
Melee 1v1
None
None
None
Melee 2v2
None
None
None
Melee 3v3
None
None
None
Melee FFA
None
None
None
Co-op Very Easy
None
None
None
Co-op Easy
None
None
None
Co-op Medium
None
None
None
Co-op Hard
None
None
None
Co-op Very Hard
None
None
None
Co-op Insane
None
None
None

Player Information

  • Neutral (Neutral)
  • Player 1 (Human)
  • Player 2 (Human)
  • Player 3 (Human)
  • Player 4 (Human)
  • Player 5 (Human)
  • Player 6 (Human)
  • Hostile (Hostile)

User Comments

Newest First | Oldest First

  • In response to y3rd00m

    can someone help me??

    Registered User
    avatar
  • In response to y3rd00m

    I can see the lava rising when I use map setting, but I cant play AI...what is happening??

    Registered User
    avatar
  • In response to y3rd00m

    you can see the lava rising when you play with the map settings.

    Captain
    avatar
  • In response to y3rd00m

    why the lava did not covers the lower level???
    should i make any settings in the editor???

    Registered User
    avatar
  • In response to y3rd00m

    I think this map has a lot of potential! The arrangement of the mains and the two-base expos in NW and SE are clever for 3v3, I like it a lot.

    Biggest complaint: many areas simply need more space, the mains, the natural expos, parts of the middle. I don't even know if it can be done without almost starting the basic terrain over.

    Still, this map looks like fun!

    Private
    avatar
    Battle.net
    Name:
    dimfish#490
    Realm:
    US Beta
  • In response to y3rd00m

    oh i forgot. fix the lightning it gives a really unnatural feeling...try changing the direction

    Captain
    avatar
  • In response to y3rd00m

    a good map in multyplayer.
    it isn`t so good against AI which has a small building space and doesn`t manage it correctly, it tends to build in the lower undefended areas

    Captain
    avatar

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