StarChess


Rank 1,987 out of 2,923 in StarCraft 2
This map is part of the StarChess project.
A newer version of this map, StarChess, is available.

User Comments

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Page 1
  • In response to StarChess

    Awesome work, but some of the pieces like the queen (ghost) take way too long to make a move.

    Private
    avatar
  • In response to StarChess

    How do I play in this map?

    I have patch 10 and I tried to use the ctrl+F9 to test the map but all it shows is a ghost academy.

    Some help, please

    Thank you

    Anonymous
    174.117.217.xxx
    avatar
  • In response to StarChess

    wonderful map
    there is no ghost academy ,works perfect with us editor
    but there isnt alert for king when he move to checkmate
    and if you could make it vs computer!!!!!
    thanks a lot for map

    Captain
    avatar
  • Project Contributor In response to StarChess

    Check out the new Version ;). Now there is an alert :). Took nearly ages to write the triggers but finally it is done! I am very sorry but playing against a computer won't come. It is way too difficult (and too much work!!!!!) writing a whole chess AI with the editor ;)

    Private
    avatar
    Battle.net
    Name:
    Fyrby.fyrby
    Realm:
    EU Beta
  • In response to StarChess

    Could you make it so that both players can make moves that will cause the King to be killed? Right now the ONLY way for either player to win is checkmate :S

    Aside from that, good work. I especially like the Reaper as the Knight, good choice :P

    Btw, I think it'd be appropriate for the Marine to be the Pawn piece as opposed to the Marauder. A Terran chess set WITHOUT any Marines ... its just not right!

    Anonymous
    71.191.71.xxx
    avatar
  • In response to StarChess

    Cool, i'm also working on a Chess-Map. Very nice

    Anonymous
    217.85.94.xxx
    avatar
  • In response to StarChess

    Castling
    Castling consists of moving the king two squares towards a rook, then moving the rook onto the square over which the king crossed
    tnx again

    ps:
    sorry its same as Rochade

    Captain
    avatar
  • Project Contributor In response to StarChess

    @names:
    Marines as Pawns? Yeah i'll think of that. Making moves that kill the King? Hey that was exactly the old version ^^. It was so much work writing the triggers for check, checkmate, stalemate... But of course I can build an option to turn it off again ;) maybe next version in one or two days. The Protoss are coming!

    @rebb:
    Thx and good luck :).

    @terran:
    No problem. Hey now i know the English word for it :). I am from Germany and here we call it Rochade ^^. Doesn't sound German, so i thought it would be used in all languages. (I'll change it in the description ;))

    Private
    avatar
    Battle.net
    Name:
    Fyrby.fyrby
    Realm:
    EU Beta
  • In response to StarChess

    Very nice in general, I do think you could shorten some of the moves though. The pawn doesnt really have to do a cheer/dance everytime it kills something and a host of other things. Alternatively, you could implement an option to quicken/skip some of these.

    Lieutenant
    avatar
  • In response to StarChess

    nice job bro, you should make it so each player can choose the race of their chess pieces, but that can wait till we can play custom games online ;D

    Private
    avatar
    Battle.net
    Name:
    xBlinkedx
    Realm:
    North America
  • Project Contributor In response to StarChess

    I'll do so. But first i have to write the triggers for castling :/ much more difficult than i thought.

    Private
    avatar
    Battle.net
    Name:
    Fyrby.fyrby
    Realm:
    EU Beta
  • In response to StarChess

    i've just played this. Awesome!

    Private
    avatar
  • In response to StarChess

    Thanks i was getting bored now i have something to do xD

    TAC 2
    Private
    avatar
  • In response to StarChess

    Very, very good!!
    Enjoied playing it - only my girlfriend didn't like it- she always lost xDD

    I'd rate it 8/10 as i think there are very litle thing to improve.
    Most of it is only Eye-Candy,
    and I know, some of this was allready mentioned. anyway...

    1- for example i'd change the attack- animation depending wether the target is biological, or mechanic.
    for example: Reaper shot with Pistols on bio.
    and throw charges on mechanics.

    2- some terrain arround the "battlefield"

    3- change how many times a unit have to shot on a specific unit.
    for example: Marauders need one shot for an Marauder, Reaper, Ghost- and one or two shots more for an tank

    4- this one is the really importent one!!!
    Give the King an Self-Destruct Abillity (Give Up)
    as i always ended up chasing my Girlfriends One and Only King arround the Battlefield!

    Registered User
    avatar
  • In response to StarChess

    I think it's worth a shot for me even though I was never a chess fan, is it possible for you to include like a mini tutorial on playing chess somewhere in the future? Teh, great job and great idea.

    Registered User
    avatar
  • In response to StarChess

    Nice map, I had a lot of fun!

    Private
    avatar
    Battle.net
    Name:
    Hedroks
    Realm:
    EU Beta
  • In response to StarChess

    Verry Nice so far,
    Protoss really add flare of strategic warfare, and im sure the Zerg will aswell

    but i encountered a bug that sometimes a unit wont die, and remains on the field, wich will obviously cause problems when the winning unit moves to designated field,

    or another bug where my unit just wont move, i checked for half an hour all possibilities why it shouldnt be possible, my turn, no check and so on... nothin found, so guess its a bug ^^

    note that i encoutered the first-mentioned bug with patch 11, and the second with patch 10

    Registered User
    avatar
  • In response to StarChess

    FYRBY -- CHECK YOUR PMS FOR YOUR WINNING NOTIFICATION OF THE KEY/ACCOUNT for SC2 BETA!!!

    Moderator
    avatar
    Battle.net
    Name:
    Heretic / 967
    Realm:
    North America
  • In response to StarChess

    @heretician ...checking for PMS... -Nope, not untill May 23rd xD damnit, no beta key for me ... You crack me up xD ...

    Anonymous
    87.49.253.xxx
    avatar
  • In response to StarChess

    Nice map congrats

    Sergeant
    avatar
    Battle.net
    Name:
    Cry
    Realm:
    Europe
  • In response to StarChess

    Hi Fyrby

    waiting for zerg race

    i test it with editor enGB and there is some bugs

    on buttons instead of texts like "terran\red\etc" it shows something like this "param\value\a234fdr67"

    if you could fix problems with sc2editor enGB ,so you make it popular than now

    Captain
    avatar
  • In response to StarChess

    Hi,Guys...just wanna ask something...i haven't played starcraft 2 for this 1/2 month...so now start back playing...i did download some new map...n it's stated "Unable to open map"...n now i just stuck with the old map...=( hope anyone can help me...please. . .

    Anonymous
    118.101.74.xxx
    avatar
  • In response to StarChess

    OffShore, you should be posting in the forums instead of the comments of a specific map. As for the problem, make sure you have patched starcraft to the latest version, patch 11 and if it still fails, try opening it with the starcraft 2 editor or reinstalling starcraft 2 if all else fails.

    Lieutenant
    avatar
  • In response to StarChess

    Veior,sorry bout the posting.Bout the Patches Update&reinstallinga all of the thing i've already done..end of the way for me..even i install through 2 different pc also can't...so i'm out of idea...

    Anonymous
    124.82.106.xxx
    avatar
  • In response to StarChess

    @OffShore Man

    you should use this maps

    http://sc2.nibbits.com/maps/browse/blizzard/

    Instead of old maps

    and this launcher

    http://sc2.nibbits.com/assets/starcrack-allin1/

    and SC2beta patch 12

    Captain
    avatar
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