- Nibbits
- StarCraft 2
- Maps
- The Hunters
About
Remake of The Hunters/Big Game Hunters
Not your average remake, a classic map with a new clean look. Changes are:
More resources than The Hunters, fewer than Big Game Hunters
High-yield resources in center
Purely aesthetic changes including scenery, cliffs and elevation changes.
Enjoy and please if you notice any problems, let me know!
Change Log
Change log:
Missing geyser placed.
Bridge removed, replaced with land.
Units and buildings can no longer be placed on cliffs.
Meta
- Map Style:
- Melee
- Categories:
- Strategy
- Author:
- OverlordRin 2
- Filename:
- (8)rin_hunters.SC2Map
- Project Page:
- The Hunters
- Type:
- StarCraft 2 Map
- Size:
- 642.1 KB
- Overall Rating:
-
5 / 5 (1 votes, ranked #807) - Tags:
- (No tags yet)
- Players:
- 8
- Tileset:
- MarSara
- Dimensions:
- 144x144
- Favorites:
- 0
- Downloads (Total):
- 1,667
- Downloads (Daily):
- n/a
- Submitted By:
- OverlordRin 2
- Discovered On:
- May 9, 2010
Share Map
- JavaScript Widget:
-
The Hunters
(8)rin_hunters.SC2Map (642.1 KB)
- Released:
- May 9, 2010
- Downloads:
- 1,667
- Direct Link:
Download Map
Install automatically with NIBBLER
Rating
- Opinion:
1 vote considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
Your Rating
If you were logged in you could rate this.
Achievements
No badges or achievements yet.
User Comments
Support Nibbits by linking to us:
good look, thsi vercion of hunter like me a loot , but i can play
the game star in i win
waht i do wron
You probably didn't do anything wrong.
This is most likely because the map is set up for players, not single player AI. When publishing goes live on bnet it should work, and if it doesn't then I'll look into it.
Unless anyone else has an idea of what the problem could be, please share.
I'm glad you like the map though!
I noticed the top center expansion is missing it's vespine geyser. I will update it tomorrow.
Total fail on my part.
with all the new textures and doodads you could have added a lot more polish to this. but as far as layout goes she seems right on the money.
Love the map. So does my kid.
However, the island with the bridge on the bottom-right ... I can't cross the bridge during game play. Is this a bug or something specific to me?
To get around it I edited locally to join the land masses.
The bridge not working is a bit weird, I assumes that the bridge worked just like it's counterpart in Starcraft. I'll look into it but the answer might just be to remove it entirely and replace it with land like you have. I will update again, regardless.
Glad you like it!
46and2, the answer to this problem may be with pathing. I will update the map and if the problem persists, just let me know.
Might be alittle unfair to the top 3 start positions. With alittle transport, they can get units on the cliff and exploit line of sight to gain an advantage in defending the base or attacking the adjacent base, unless you were to put some sort of no pathing area up there.
Noted, and fixed. Units can no longer walk on the elevated cliffs.
Good catch!