Cube TD


Rank 1,721 out of 2,924 in StarCraft 2
This map is part of the Cube TD project.
A newer version of this map, Cube Defense, is available.

User Comments

Newest First | Oldest First

Page 2
  • In response to Cube TD

    Double post FTL :(

    Forgot to mention that you need to fix level 28 (the motherships) after they reach the first waypoint, they just circle around the second waypoint (have been waiting 5 minutes now and they haven't moved on to the next yet).

    Anonymous
    127.0.0.xxx
    avatar
  • In response to Cube TD

    I had the something along the lines like Hellionn, however I don't think its something you can fix, as I believe its the AI that fucks up at pathing the unit through the maze.
    (I made the bug happen by making a 1 entrance spiral at the "island")

    Anonymous
    127.0.0.xxx
    avatar
  • In response to Cube TD

    I can't seem to replicate this bug, but I did try to fix it nevertheless. It shouldn't do this in v0.3 and beyond, although as far as I can see it shouldn't in v0.2 either.
    If you experience what Hellionn describes above, would you please let me know what you did in more detail?

    Either here, or in an email to CubeTD@gmail.com

    Thanks

    Anonymous
    127.0.0.xxx
    avatar
  • In response to Cube TD

    There was a problem with the enemies walking through the maze i made and wouldnt walk the path and just stayed in a random spot. There was no blocking, just that it was a rather long path.

    Anonymous
    127.0.0.xxx
    avatar
Page 2

Support Nibbits by linking to us: