funny map :) is still not localized for some clients like mine (esES)
not a big issue but sometimes the bugs get stuck.
u can localize it for all clients in 1 step, instead of creating a folder for each client, u can create a folder called LocalizedData (with the txt files inside) in the root folder and thats all.
funny map :)
is still not localized for some clients like mine (esES)
not a big issue but sometimes the bugs get stuck.
u can localize it for all clients in 1 step, instead of creating a folder for each client, u can create a folder called LocalizedData (with the txt files inside) in the root folder and thats all.
is there anything like 1UP in this map for lives ?
or maybe restoring lives after one level up ?
i want to play higher levels :)
Thank you a lot for this words.
Holy awesomeness, great to see these things come to SC2
Version 0.3 (with highscores) released.
Still hunting bugs.
pacman_0.1_fixed.SC2Map (246.3 KB) ==> this version, fixed text error
pacman_0.1_fixed.SC2Map (212.5 KB) ==> this one still have text error
in msg and menu this is known error for different sc2 local language (enUS, enGB, deDE, frFR,...)
PS:
Thank you for the comment. Can you tell me more about this text errors (in menu or in messages)?
nice classical map
i didnt test it a lot but i think you must give more time for hunting, after eating red balls
and in enGB sc2 version i have text errors
"param\value\jfh63hbdfg" something like this