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About
Hi there, i want to demonstrate you my project, i hope to get some people into the official forum on http://www.cardcraftsc.com// since there are still just 9 members including me!
First i tell ...
Hi there, i want to demonstrate you my project, i hope to get some people into the official forum on http://www.cardcraftsc.com// since there are still just 9 members including me!
First i tell you something about cardcraft: In real it is Cardcraft 2, since the first part was for warcraft 3, but there are not so many people out there who know this map, since it came out very late around mid of 2007.
The project started as Warcraft 3 Card Game, but i should have named it trading card game, since noone came in with that name, so it has been renamed to Cardcraft, it got a bit more popular with this name.
So now lets start talking about the project itself. It is comparable to magic the gathering or yu-gi-oh, but in real time, all units are moving every second instead of turn based gameplay. It is a cardgame, where you can select out of many cards to create a user made deck and you were able to store them into passwords for later usage. There were around 300+ cards, some cardmasters to choose of and just 1on1 games, but some different modes. Cardmasters are your units ingame who play the cards, they had different hero abilities to support the deck strategies.
Its a pity, but for this one and CardCraft SC i cant show you a video since i dont know how to make them, they get like 200mb for a few seconds for me...
Lets now come to Starcraft - in CardCraft SC the gameplay will be improved a lot! I got already lots of systems working, you can play in teams with any number of players so you can play e.g. 3on1, 2on2 3on3 7on3 even a 14on1. I wanted to use all 16 players you have available in starcraft, but player 0 has sight over whole map and so it is temporarily removed until that can be fixed or when it is for sure that it does not matter! Even a tournament system is ready, where you have to win a best of 3 against every opponent on your way to the trophy! This tournament mode is even possible with 2on2 teams!
At the moment i am working on exchanging cards being items like in cardcraft (1) to be like dialogs, as for now i finished the whole shop where you can buy cards, search for cards to buy them, administrate your deck and save/load in/from saveslots where you can save your decks for later usage in other games using banks, it is working fine already.
The battle system is also finished, the arenas are a lot smaller compared to cardcraft, so an arena is just a bit bigger than 1 screen, in warcraft you always had to scroll a lot so you lost the overview, even if you had comments what your opponent has summoned!
The life bar is implemented as an obelisk having life/shield per enemy player. At the moment the stats are 500life,100shield per enemy restoring 10 shield per player, when it is not attacked for more than 1 round.
Meta
- Categories:
- Role Playing (RPG) Sports Strategy
- Author:
- BeLugh 1
- Filename:
- CardCraftSCV0.3 (prot).sc2map
- Project Page:
- CardCraft SC
- Type:
- StarCraft 2 Map
- Size:
- 3.3 MB
- Overall Rating:
-
5 / 5 (1 votes, ranked #962) - Tags:
- cardgame, coop, minigame, solo, team
- Players:
- N/A
- Favorites:
- 0
- Downloads (Total):
- 1,191
- Downloads (Daily):
- n/a
- Submitted By:
- BeLugh 1
- Discovered On:
- Aug. 12, 2010
Share Map
- JavaScript Widget:
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CardCraft SC
CardCraftSCV0.3 (prot).sc2map (3.3 MB)
- Released:
- Aug. 12, 2010
- Downloads:
- 1,191
- Direct Link:
(No Preview Available)
Rating
- Opinion:
1 vote considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
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User Comments
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I remember this map on wc3. It was quite fun. I'll have to try out the sc2 version.
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