DotU


Rank 970 out of 2,924 in StarCraft 2
This map is part of the Defence of the Universe project.
A newer version of this map, Defence of the Universe, is available.

Map Variants

Name Mode
DotU
None
None
None

Team Information

None

  • Neutral (Neutral)
  • Player 1 (Human)
  • Player 2 (Human)
  • Player 3 (Human)
  • Player 4 (Human)
  • Player 5 (Human)
  • Player 7 (Human)
  • Player 8 (Human)
  • Player 9 (Human)
  • Player 10 (Human)
  • Player 11 (Human)
  • Hostile (Hostile)

User Comments

Newest First | Oldest First

Page 1
  • In response to Defence of the Universe

    Good Job!

    Registered User
    avatar
  • In response to Defence of the Universe

    does this works with SCALLin1??

    can i play against a ai-less enemy? just for the test?

    Anonymous
    190.46.186.xxx
    avatar
  • Project Contributor In response to Defence of the Universe

    Develop maps closed :( . If you want to be my successor, I can send you a map of where nearly a four new hero. Good-bye, you will not soon see me.

    Sergeant
    avatar
    Battle.net
    Name:
    KorvinGump.962
    Realm:
    Europe
  • Project Contributor In response to Defence of the Universe

    From Warcraft 3 of course. Exported from wc3 and imported in sc2 with .m3 utility.

    Sergeant
    avatar
    Battle.net
    Name:
    KorvinGump.962
    Realm:
    Europe
  • In response to Defence of the Universe

    where you get the centaur model ?

    Anonymous
    222.164.107.xxx
    avatar
  • Project Contributor In response to Defence of the Universe

    Hi all. Want to share new warcaft 3 armor system, that i will implement in future version of my map. You can get additional information and download map here.

    Sergeant
    avatar
    Battle.net
    Name:
    KorvinGump.962
    Realm:
    Europe
  • In response to Defence of the Universe

    @Syryuu: Seriously? that's amazing!!!

    Registered User
    avatar
  • Project Contributor In response to Defence of the Universe

    Hello everyone.
    My map is almost ready and I need people who can test my map in a closed beta test to find bugs. I created a blog dedicated to my map dotu.blog.com, where you can find lots of interesting information about the new chips, which will appear in version 1.0. After several days of testing or may be week, I'll publish map into public on battle.net. You can sign up on beta test here. Beta testing will begin on August 15. I will contact you when I'm ready. I will not be home until the 15 th, so do not be surprised if I do not respond to your message.

    And lastly a new video of my map, where you'll see a new system of lighting, day and night.

    Sergeant
    avatar
    Battle.net
    Name:
    KorvinGump.962
    Realm:
    Europe
  • In response to Defence of the Universe

    I agree, keep this crap outta SC2!!

    Lieutenant
    avatar
    Battle.net
    Name:
    FromUndaChz
    Realm:
    North America
  • In response to Defence of the Universe

    It might just be with me but after you destroy the first tower creeps just seem to run by each other in the lanes

    Registered User
    avatar
    Battle.net
    Name:
    Blackhawk
    Realm:
    US Beta
  • In response to Defence of the Universe

    What a great idea i hope that this map will develope even more HEHEHE thank you...

    Registered User
    avatar
  • Problem is in hero "oscillation" across targeted enemy.

    Corporal
    avatar
    Battle.net
    Name:
    Wintermute
    Realm:
    EU Beta
  • Project Contributor In response to Defence of the Universe 0.9c

    Hi Kosheus.
    The problem can only be if you want to throw out phase boots from the inventory. What else could be the problem? This problem is normal because with phase boots you have a maximum movement speed.

    Sergeant
    avatar
    Battle.net
    Name:
    KorvinGump.962
    Realm:
    Europe
  • There is the major targeting problem with dark temlar wearing phase boots.

    Corporal
    avatar
    Battle.net
    Name:
    Wintermute
    Realm:
    EU Beta
  • In response to Defence of the Ancients

    i like this map but it's to easy to win it :( you should make many enemy units and the structeres very stronger and if a Barrack is destroyed no units should be spawned :D

    Anonymous
    127.0.0.xxx
    avatar
  • In response to Defence of the Ancients

    very interesting hero but of course if you make skintone and animation for him :)

    like this one in your site

    image

    IMO its better that you create SC2 heroes instead of WC heroes.

    Captain
    avatar
  • In response to Defence of the Ancients

    May not be much now, but this map has great potential in the future.
    Keep it up!

    Moderator
    avatar
    Battle.net
    Name:
    Yucie
    Realm:
    US Beta
  • In response to Defence of the Ancients

    Korvin, as soon as I get some time (probably this week) I'll take a look at why your image didn't load. It automatically pulls it from the map and generates the preview image used on the site usually.

    Addict
    avatar
    Battle.net
    Name:
    zeeg.227
    Realm:
    North America
  • In response to Defence of the Ancients

    I also gave 2/5.
    So wath is the difference then?

    This game is far from complete.
    And very dul to play at this moment.

    I rated this game for the fun it gave me now, not for the potential gameplay it maybe will give me in 1 or 2 years.

    Registered User
    avatar
  • In response to Defence of the Ancients

    How i can this map daownload?

    Anonymous
    127.0.0.xxx
    avatar
  • In response to Defence of the Ancients

    @KorvinGump

    this is GREAT map, keep it up

    preview image will load automatically from map, you cant change it here .

    Captain
    avatar
  • In response to Defence of the Ancients

    That's different, you didn't factor in the idea that it's designed to be a final product like he did. You rated it within reason, he didn't.

    I haz custom title
    avatar
    Battle.net
    Name:
    ShadowT
    Realm:
    US Beta
  • In response to Defence of the Ancients

    Well, thank you for the effort you've put into this, but I think that SC2 would allow you to really focus on improving dota-style gameplay, rather than trying to make as accurate a port as possible. 2/5 for now, but I'll be curious enough to check back to see if this develops into something better.

    Registered User
    avatar
  • Project Contributor In response to Defence of the Ancients

    How i can change preview image?

    Sergeant
    avatar
    Battle.net
    Name:
    KorvinGump.962
    Realm:
    Europe
  • In response to Defence of the Ancients

    One thing that you could add in the next version could be a save feature as I got up to level 13 and by then I had, had enough of playing.

    Private
    avatar
Page 1

Support Nibbits by linking to us: