Kinda corresponds with real world Stonehenge. 4 player, opened expos close to other additional locations. High yield in center, double-amount of res. Mains on ramps, vulnerable to air.
I liked it, overall, but while it's a well detailed map I think there's a bit to much water. Playing as Zerg I was unable, most times, to see where my own creep started and ended because it hid under the water.
I liked it, overall, but while it's a well detailed map I think there's a bit to much water. Playing as Zerg I was unable, most times, to see where my own creep started and ended because it hid under the water.
Great Work
thx 4 REs ^^