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- Single Player Madness v1.2
Single Player Madness v1.2
About
*Mutiplayer version of this map is on the US and SEA servers search for 'explicit' when creating a map
To play: Drag and Drop this file onto Starcraft II.exe
Single Player Madness 1.2
This ...
*Mutiplayer version of this map is on the US and SEA servers search for 'explicit' when creating a map
To play: Drag and Drop this file onto Starcraft II.exe
Single Player Madness 1.2
This map is a bunker defence map where it pits you against 4 other computer players in a FFA. The AI builds are unique with every match. They counter each others, and your builds. Use your units to counter your opponent, & use your heroes to crush them. This map comes with easy, normal, and hard settings.
The multiplayer version has been uploaded to Battlenet please check it out.
Multiplayer notes:
-To get units move Dark Templar to the beacons. You can change beacons at any time.
-You are capped at 60 supply.
-Dark Templar heroes give +10 Supply while alive.
-Different units take up a different amount of supply so choose wisely.
-Counter your enemies units with your units.
-The units generally counter each other in a clockwise direction.
-You can choose a hero every 50 kills(in normal mode).
-Select your hero at the top right beacons.
-You receive +3 minerals every 50 kills (in normal mode).
-The Probe in centre is a free kill get in there and kill it before someone else does.
-Use the SCV hero to repair things (like your bunker).
-Warp Prism hero moves the place your units spawn when in phasing mode.
If you want to know more read the Tips menu ingame. (press f12)
-In Normal Time Mode you must destroy all your opponents' bunkers OR have the highest number of kills by the time is up (20 game minutes).
-In Time Attack Mode you must destroy all your opponents' bunkers before the time is up, The timer starts at 10 minutes although 3 minutes is added every time you destroy an opponent's bunker.
-In Untimed Mode you must destory all your opponents' bunkers.
-In Easy Mode you a get hero every 25 kills while computers get a hero every 50 kills.
-In Normal Mode you and the computers get a hero at 50 kills.
-In Hard Mode computers get a hero every 25 kills while you get a hero every 50 kills..
-In Hero Mode **Currently in Testing Phase: not yet impletmented** you get one hero unit. Every 25 kills you receive 3 minerals, and one extra life with a maximum of 5. You can use your minerals to upgrade your hero unit. You can replenish your hero unit's health at his point of spawning which is defended by a missle turret.
-Please post any bugs or suggestions below.
-Kill your opponents bunkers to win.
-Or have the most kills when time is up.
-To get units move to the beacons
-Good luck!
-ignore any error msgs
This map is based on my version of Zelda Madness, a SC1 map check it out here:
http://sc.nibbits.com/maps/project/73816/single-player-madness-v12b
and the multiplayer version
Currently Working on
Hero Mode - it should be fun 4 different hero types, 4 different heroes within the hero types. Upgrades for the heroes. Heroes vs the other bunkers and units in a mixture playing styles! When i get it working and balanced it will be great - especially multiplayer.
Known Issues
-AI is not the best
Future Plans
-Fixing all Known Issues.
-Reworking of Heroes
-More Modes
-simplifying the triggers to decrease lag
Thanks for the nice comments and ratings. I do notice them, and appreciate it.
-explicit
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Defense (Competitive) Mass Control Strategy
- Author:
- explicit 4
- Filename:
- explicit_madness_v1.2.SC2Map
- Project Page:
- Single Player Madness
- Type:
- StarCraft 2 Map
- Size:
- 1.1 MB
- Tags:
- bunker, competitive, control, defence, madness, mass, zelda
- Players:
- 1
- Teams:
- 5
- Tileset:
- BraxisAlpha
- Dimensions:
- 104x128
- Favorites:
- 1
- Downloads (Total):
- 2,517
- Downloads (Daily):
- 1 (ranked #270)
- Submitted By:
- explicit 4
- Discovered On:
- Sept. 19, 2010
Share Map
- JavaScript Widget:
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Single Player Madness v1.2
explicit_madness_v1.2.SC2Map (1.1 MB)
- Released:
- Sept. 19, 2010
- Downloads:
- 2,517
- Direct Link:
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Team Information
None
- Neutral (Neutral)
- Player 2 (None)
- Hostile (None)
- Player 1 (None)
- Player 3 (None)
- Player 4 (None)
- Player 5 (None)
- Player 6 (None)
User Comments
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@mbbk are you launching it with the editor, or something else?
The map dont work for me, when i launch it i dont have any unit to put on a bacon, i have fog of war like in melee map and computers dont have unit poping to. I have a feeling that when i launch the map i launch a melee map and not a custom map, someone have a solution please ?
81.56.191.xxx
@jack move to the beacons with DT to get units.
Unit cap at 50? I see no ability to create more units. I just run around with reapers to other bunkers that have reapers standing around.
How do I use the beacons?
24.25.252.xxx
@nomatter
if you update to patch 10 you can run it from StarCraft II Beta folder (StarCraft II Editor.exe)
can someone say where i can get map editor ?
109.86.55.xxx
I opened the map with lazylauncher2 and it said cannot open map. I clicked OK and it went to the starcraft 2 beta main screen...How do i play it?
99.174.232.xxx