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- fastest map by tinogripe 1.2
fastest map by tinogripe 1.2
About
This is a fastest map made by me
mineral,gas harvest time 0
food limit 250
added air blocks so that i reduce the dead space by more than half
ZERG:
-queen reduced spawn larva cost to ...
This is a fastest map made by me
mineral,gas harvest time 0
food limit 250
added air blocks so that i reduce the dead space by more than half
ZERG:
-queen reduced spawn larva cost to 12
-reduced roaches food cost from 2 to 1
-infestor reduced fungal growth cost to 50
-increased mutalisks food cost from 3 to 4
TERRAN:
-reduced ghosts emp cost to 50
-reduced helion food cost from 2 to 1
-raven reduced place auto turret cost to 35
-reduced ravens seeker missile cost to 75
-increased ravens food cost from 2 to 3
PROTOSS:
-reduced psy storm cost to 40
-mother ship reduced mass recall cost to 65
-reduced motherships vortex cost to 80
-increased void rays food cost from 3 to 4
-reduced zelots food cost from 2 to 1
If you think this balancing changes are way off or if you want to suggest more pls pm me or comment or send me an email on tinogirpe@gmail.com
Change Log
-edited the map info,options and boundries
-added custom load screen
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Mass Control
- Author:
- tinogripe 2
- Filename:
- fastest map tinogripe.SC2Map
- Project Page:
- fastest map by tinogripe 1.2
- Type:
- StarCraft 2 Map
- Size:
- 995.2 KB
- Tags:
- 3v3, fastest, tinogripe
- Players:
- 6
- Teams:
- 2
- Dimensions:
- 208x208
- Favorites:
- 0
- Downloads (Total):
- 233
- Downloads (Daily):
- n/a
- Submitted By:
- tinogripe 2
- Discovered On:
- March 13, 2011
Share Map
- JavaScript Widget:
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fastest map by tinogripe 1.2
fastest map tinogripe.SC2Map (995.2 KB)
- Released:
- March 13, 2011
- Downloads:
- 233
- Direct Link:
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User Comments
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the middle left and right bases are highly vulnerable because they have large chokepoints.
actually u can't it's got about 10 mineral fields stacked and they got 1000000000 minerals and the vespine geysers got 1000000000 gas :D
I've seen people run out of minerals like that, only once and it was in SC1, 999,999,999 minerals lost, crazy what people can do when not using the correct counter units.
omg xD
why should you make the templars to cast storm all at once?
the damage does not stack so...
217.226.109.xxx