Sac to Kill


Rank 893 out of 2,924 in StarCraft 2
This map is part of the Sac to Kill project.

User Comments

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  • In response to Sac to Kill

    o.0 I just played this earlier today in fun or not. It's a good game but maye a little unbalanced. There's a game called Commando squadron or something which is almost identical, but a lot better.

    I can haz custom title now???
    avatar
    Battle.net
    Name:
    tSwCryofrost
    Realm:
    North America
  • In response to Sac to Kill

    Yeah, maybe make 4 teams of 2 ppl each??? One thing is it's impossible to make a comeback, and can u try to make it so that if a play leaves he doesn't respawn??? Adding more units would be fun too. Make some weaker and cost less and some stronger but cost more??? Because I was way behind an enemy because he was just killing a guy who left's units, I had to resort to camping the middle and takign out every ghost he tried to get to the middle, it actually worked pretty good lol, but not god enough.

    I can haz custom title now???
    avatar
    Battle.net
    Name:
    tSwCryofrost
    Realm:
    North America
  • Project Contributor In response to Sac to Kill

    Thank you for letting me know about units that respawn even if the player leaves. I believe I have fixed this issue in the latest update. In the next day or two I will work on a new version of the map that is larger so I have space for more units and teams. I just wanted something small and simple for my first map.

    Registered User
    avatar
  • Project Contributor In response to Sac to Kill

    I have posted a new version with a lot of changes. I would greatly appreciate some feedback from anyone who has played the new version, thanks.

    Registered User
    avatar

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