Units:
1.two new hero units for each race added.
2.switched around some unit spawns (eg)lurker spawns with infestor,dunno where the firebats went(:P),etc.
3.All hero units come with their own OP super abilities but are SUPER costly
Buildings:
1.Reduced build time on many structures to increase tech up rate.
2.increased HP on some buildings (Planetary fortress,hive,etc)
3.some Zerg buidings spawn banelings and scourge when they die.
4.Nearly all main buildings can fight back(all have attacks).
5.Some buildings have abilities.(pylons have cloaking field,supply depots are invis when underground)
Research:
1.Added research requirements to some abilities.
2.Tried to include new units into the research's.
Abilities:
1.Added some new abilities to some units(mothership can masss shield recharge,DT's have charge and blink).
2.Allowed auto-cast on many abilities (it wasn't easy) but now many units can auto-cast abilities(still experimental) such as ghost(snipe now auto castable).
Notes:
1.Will probably remove scourge from the game since i really dont like thier animation.. seems very shoddy and i tried really hard but could not fix them.
2.Some units are extremely OP but i will fix them soon.
God I love this!!! Finally a way to play the campaign units in skirmishes =D
Please more "crazystarcraft" maps!!
93.207.46.xxx
OMG i seriously dint expect any response to my map just made it for fun. :D I think i have a couple updates to this map but never got around to releasing them! I'll get something up before 5th :D
Oh and thanks for the comments and rating guys :D really appreciate it!
it would be nice if you could separate the new units, like... splitting the firebats from the marines in the barracks, and so on, makes it less confusing i guess. A potentially great map, loving the set up, hope to see more of it.
201.221.211.xxx
The idea was that the ai's will also use the units(also i dint know how to do that when i was making the game at start).. I guess i can mod it and split units
Look forward to it in later versions
Hi Yijuwarp, i liked the idea of your map, its awesome. I myself had the same idea!Some things are missing:
-Medics in Barracks
-Terran refinaries gahter by them self;
-Ability for multy SCV's build one building toghether;
-Some terran units(wraith, science vessel,dark ghosts);
Have you ever though about messing with starcraft .SC2MOD files? It's kinda of customizing a libray with rules, so you could use these rules from this awesome map into many other maps!!
You're in the right way!!
172.29.5.xxx
I was going to keep doing more stuff for this map but then i took a skyrim to the knee :P
Feel free to edit the map as you like :)