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- Hive Keeper
About
The map is protected so you can't open it directly in the editor. The only way is to drag&drop the map into your starcraft II.exe file.
If you want you can play it on B.net (EU and NA ...
The map is protected so you can't open it directly in the editor. The only way is to drag&drop the map into your starcraft II.exe file.
If you want you can play it on B.net (EU and NA servers)
This map is freely inspired to Dungeon Keeper 2 but all the game will be transported to the starcraft universe.
That means that all DK units, rooms and spells will be converted in SC2 units, giving them similar roles and abilities as they had in the original game.
Your objective is to dig underground to expand your hive and defent it from the invading terrains that will try to destroy you.
Change Log
[b]BUG FIX[/b]
o Removed the double minus on room usage floating texts
o Fixed a bug that didn't allow tired creatures without a bed to abort their current task to go sleep
o Fixed a bug that made ...
BUG FIX
o Removed the double minus on room usage floating texts
o Fixed a bug that didn't allow tired creatures without a bed to abort their current task to go sleep
o Fixed a bug that made creatures wander between lair and hatchery when hungry and hurt
o Fixed a bug that didn't allow medics to attack the hive heart
o Reduced the frequency of a bug that screws queens and medics AI when their healing ability is not in cooldown
o Fixed a bug that caused creatures to full heal while eating feederlings
o Fixed a bug that didn't allow creatures to gain and loss happiness properly
CHANGES
o Guard room functionality enabled, now it can be used to increase creature awareness range
o Dropping a creature inside a room will now force use of it when possible
o Dropping a creature on a owned nydus worm will now force it to leave
o Reworked the creatures fighting AI allowing creatures to help allies in combat even if they can't spot the enemy
o Added a new keeper's spell researchable in the library: Transfusion
o Increased creatures pick radius
o Added glow for highlighted units
o Increased rest time for creatures
o Decreased rest health regeneration for creatures
o Decreased the chance of movement for wandering creatures and drones
o Now it's possible to drop creatures on neutral ground
o Increased required level for drone haste ability to 4
o Decreased drones experience gaining from work
o Wave 4 slightly nerfed due to the first presence of an enemy medic
o Changed mouse cursors for minerals and structures
o Reduced the starving damage
o Added cap to vespene generation
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Defense (Competitive)
- Author:
- bibendus 3
- Filename:
- HiveKeeperV0.04Beta.SC2Map
- Project Page:
- Hive Keeper
- Type:
- StarCraft 2 Map
- Size:
- 1.3 MB
- Overall Rating:
-
5 / 5 (1 votes, ranked #1,185) - Tags:
- defense, dig, dungeon, evil, hive, keeper, minecraft, strategy, terraria, traps
- Players:
- 1
- Teams:
- 1
- Dimensions:
- 256x256
- Favorites:
- 1
- Downloads (Total):
- 514
- Downloads (Daily):
- n/a
- Submitted By:
- bibendus 3
- Discovered On:
- Jan. 23, 2012
Share Map
- JavaScript Widget:
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Hive Keeper
HiveKeeperV0.04Beta.SC2Map (1.3 MB)
- Released:
- Jan. 23, 2012
- Downloads:
- 514
- Direct Link:
Rating
- Opinion:
1 vote considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
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User Comments
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I actually just uploaded the bnet published protected map, the actual protection is kinda stupid but at least should protect it from noobs trying to republish it with cheats on
Lol! protected... You just removed the file "ComponentList.SC2Components"
Use MPQ Editor to extract it from a blizzard map and import it in to your map and it's done my friend!!!
That's funny to find DK in the universe of starcraft II. I like this idea, keep on this project !
The research tree for rooms is interesting.
We should see the creatures that we grabbed at the bottom.
And something I noticed is that the drones don't work anymore when the treasury is full and that they carry some minerals. They wait until there's a place in the treasury.
Otherwise I'm looking forward for using other spells ;)