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- Hive Keeper
About
The map is protected so you can't open it directly in the editor. The only way is to drag&drop the map into your starcraft II.exe file.
If you want you can play it on B.net (EU and NA ...
The map is protected so you can't open it directly in the editor. The only way is to drag&drop the map into your starcraft II.exe file.
If you want you can play it on B.net (EU and NA servers)
This map is freely inspired to Dungeon Keeper 2 but all the game will be transported to the starcraft universe.
That means that all DK units, rooms and spells will be converted in SC2 units, giving them similar roles and abilities as they had in the original game.
Your objective is to dig underground to expand your hive and defent it from the invading terrains that will try to destroy you.
Change Log
[b]CHANGES[/b]
o Room usage AI trigger for all creatures reworked looking forward for the multiplayer release
o Drones will now drop directly the exceeding minerals on ground without moving when ...
CHANGES
o Room usage AI trigger for all creatures reworked looking forward for the multiplayer release
o Drones will now drop directly the exceeding minerals on ground without moving when all the treasuries are full
o Creatures efficiency mechanic has been added. Slapping your creatures will now force them to work faster for some time lowering their happiness.
o Slapping creatures will now stun your creatures for few seconds
o Moved camera commands to Page Up/Page Down and Home/End keys
o Binded move camera to your hive heart on ctrl+Home
o Binded camera zoom reset on ctrl+End key
o Reduced creatures xp gain by damage dealt
o Added creatures xp gain by damage received
o Changed camera rotation and zoom keys to pageup/down canc/home
o Added minerals carry effect on drones
o Changed defeat camera/ui behavior
o All commands are now disabled during the defeat animation
o Control group UI is now hidden
BUG FIX
o Fixed weird high damage caused by some units over level 5
o Added bonus damage gained by level to ranged creatures
o Fixed barricade occlusion while still in construction
o Fixed dislocated barricade positioning while placing them near creatures
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Defense (Competitive)
- Author:
- bibendus 3
- Filename:
- HiveKeeperV0.11Beta.SC2Map
- Project Page:
- Hive Keeper
- Type:
- StarCraft 2 Map
- Size:
- 1.4 MB
- Overall Rating:
-
4 / 5 (2 votes, ranked #622) - Tags:
- defense, dig, dungeon, evil, hive, keeper, minecraft, strategy, terraria, traps
- Players:
- 1
- Teams:
- 1
- Dimensions:
- 256x256
- Favorites:
- 1
- Downloads (Total):
- 1,968
- Downloads (Daily):
- 1 (ranked #395)
- Submitted By:
- bibendus 3
- Discovered On:
- May 16, 2012
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- JavaScript Widget:
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Hive Keeper
HiveKeeperV0.11Beta.SC2Map (1.4 MB)
- Released:
- May 16, 2012
- Downloads:
- 1,968
- Direct Link:
Rating
- Opinion:
2 votes considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
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User Comments
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I actually just uploaded the bnet published protected map, the actual protection is kinda stupid but at least should protect it from noobs trying to republish it with cheats on
Lol! protected... You just removed the file "ComponentList.SC2Components"
Use MPQ Editor to extract it from a blizzard map and import it in to your map and it's done my friend!!!
That's funny to find DK in the universe of starcraft II. I like this idea, keep on this project !
The research tree for rooms is interesting.
We should see the creatures that we grabbed at the bottom.
And something I noticed is that the drones don't work anymore when the treasury is full and that they carry some minerals. They wait until there's a place in the treasury.
Otherwise I'm looking forward for using other spells ;)