Highrise


Rank 2 out of 2,924 in StarCraft 2

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User Comments

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  • In response to Highrise

    To travel, if you can while shopping,

    while enjoying the beautiful scenery,

    the body into nature, really happy!

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  • Project Contributor In response to Highrise

    Thanks pandazerg and kingcorwin. Brain storming ideas for my next one hopefully won't disappoint .

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  • In response to Highrise

    Good Job my friend!

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    Battle.net
    Name:
    PandaZerg
    Realm:
    North America
  • In response to Highrise

    this is much better texture work than your other maps. you have been improving! keep releasing awesome maps.

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  • Project Contributor In response to Highrise

    Thanks for the feedback sepnova :) I didnt put nearly as much time into this as I did lost aiur just wanted to make a 1v1 map .
    Ill be making another 4 player map in the future so hopefull it will be up there with lost aiur

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  • In response to Highrise

    I really like the middle area of the map and all of the attack paths.

    Some would argue that the natural is too hard to defend, but I think with proper scouting, it would be ok.

    The only issue I see with this is the 4th. On a map with so many short/long routes, it would be really hard to defend, because it's a bit of a walk from the 3rd. However, if you can defend that area, you pretty much get two free bases on top of it. So I guess it's more of a trade off.

    Overall: Not near as good as Lost Aiur, but it's your fault for making a map as amazing as that and setting such a standard for yourself. :P Good map anyway though.

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