There are three paths to the enemy. Controlling the side paths will grant access to additional resources. Controlling the center will give access to a shorter attack distance.
Map Info: In this version the expos are all removed and the starting positions have 6 high yield gas and ~20 high yield minerals. The Xel'naga watchtowers are also removed.
Morons like you with dumb comments no one cares about, ruin it worse.. Let the people play what they wanna play.. Why even waste your time over here? Go elsewhere and shut your trap.
yea man, people play whatever they want to play. Seems like you have some superiority complex about something that does not matter at all, much like how your comment doesn't matter. I agree, go somewhere else and shut your trap.
Turtle and tech is only fun for so long, and that's the kind of playstyle these 1 base maps encourage. It's ironic that the maps titled "fastest" encourage more long drawn out games than normal maps.
sehr schön und danke!
91.32.181.xxx
Hard map. I still trying beat them. No results yet ...
Morons like you with dumb comments no one cares about, ruin it worse.. Let the people play what they wanna play.. Why even waste your time over here? Go elsewhere and shut your trap.
72.177.216.xxx
yea man, people play whatever they want to play. Seems like you have some superiority complex about something that does not matter at all, much like how your comment doesn't matter. I agree, go somewhere else and shut your trap.
206.248.130.xxx
fastest map is good for the players too slow to learn the mechanics of the actual game. just sayin.
75.60.173.xxx
Turtle and tech is only fun for so long, and that's the kind of playstyle these 1 base maps encourage. It's ironic that the maps titled "fastest" encourage more long drawn out games than normal maps.
75.60.173.xxx
is fast money, but is infinity minerals?:D
and that "money" including the gas?
ughhh, why is gas so difficult in sc2
Needs tougher AI and more gas