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- Zone Control Basic
Zone Control Basic
About
This is an early version of a Zone Control Map with a very simple AI.
It is not really balanced and buggy, but playable.
It is rather a remake of the Zone Control Icecrown and the like from WC3 ...
This is an early version of a Zone Control Map with a very simple AI.
It is not really balanced and buggy, but playable.
It is rather a remake of the Zone Control Icecrown and the like from WC3 (since i don't know the sc1 version).
Playing the Game:
* Destroy units to earn minerals
* Build new Zone Controller (Pylons) in other Zones to spawn more units (the closer to the center the stronger they are
* Destroy all enemy buildings to win the game
Known Bugs:
* Zone Controller does not occupy space (units will spawn on the position of the Zone Controller
* The Zone Controller seems to be damaged only ranged weapons (probably related to the other bug)
* AI is able to place Zone Controller off the center of zones
* team play doesn't work
Any feedback is appreciated!
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Mass Control Strategy Unfinished
- Author:
- Kujaku 2
- Filename:
- zone_control_basic_0.1.SC2Map
- Project Page:
- Zone Control Bel'Shir
- Type:
- StarCraft 2 Map
- Size:
- 99.6 KB
- Tags:
- (No tags yet)
- Players:
- 8
- Tileset:
- BelShir
- Dimensions:
- 112x120
- Favorites:
- 0
- Downloads (Total):
- 158
- Downloads (Daily):
- n/a
- Submitted By:
- Kujaku 2
- Discovered On:
- May 9, 2010
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Zone Control Basic
zone_control_basic_0.1.SC2Map (99.6 KB)
- Released:
- May 9, 2010
- Downloads:
- 158
- Direct Link:
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User Comments
Support Nibbits by linking to us:
very nice
waiting for new versions and more balance
thank you
siege tanks = imba imo, can kill the cannons from a range :(