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- Templematic
About
This is a medium sized map spread across a grassland terrain. It is split in the middle with a river. There are two main bases situated at the top left and bottom right of the map, with a possible three expansions each. The map has multiple choke points with two Xel'Naga watchtowers.
Change Log
Small update to to various cosmetic aspects and some performance changes.
Other Maps:
Chokepoint Canyon
Beta Station PX - 010 - 07/27
Abandoned Sorrow
Meta
- Map Style:
- Melee
- Categories:
- Strategy
- Author:
- Kilson 2
- Filename:
- Templematic.SC2Map
- Project Page:
- Templematic
- Type:
- StarCraft 2 Map
- Size:
- 4.8 MB
- Overall Rating:
-
4 / 5 (3 votes, ranked #400) - Tags:
- (No tags yet)
- Players:
- 2
- Teams:
- 2
- Tileset:
- BelShir
- Dimensions:
- 176x168
- Favorites:
- 1
- Downloads (Total):
- 2,188
- Downloads (Daily):
- 1 (ranked #161)
- Submitted By:
- Kilson 2
- Discovered On:
- May 11, 2010
Share Map
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Templematic
Templematic.SC2Map (4.8 MB)
- Released:
- May 11, 2010
- Downloads:
- 2,188
- Direct Link:
Download Map
Install automatically with NIBBLER
Rating
- Opinion:
3 votes considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
Your Rating
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User Comments
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Not sure what could be causing you these problems, I have re-downloaded the hosted file and cant re-create the same problem on my own system. And according to the triggers list for the map, start melee AI has been initialised.
Anyone else experiencing these problems or has any ideas what is going wrong for husan, I'm not very good at the technically stuff myself, but cant find anything wrong.
hmm i continue to try to fix my problem! and i know what doesnt work! but im not sure how to fix that :D! i can open the map with every launcher! but the problem is that triggers dont work! even if i try to change unit with editor the units will stay same! i can place units and play! but ai wont move.. bechause there is no trigger named start melee ai for all computers!
That's the idea behind most Starcraft 2 maps, however I may look into making some defensive maps in the future or perhaps converting some of my old ones.
Very well built, but I feel like the map is very dependent upon number of bases. Whoever captures the most bases first seems to always win, because they gain total map dominance. If you're ok with this, ok, but I myself don't like maps based on amount of expansions.
Hello husan,
I am not to sure what is causing you problems as I don't have those programs to test out the map with, but I have a few ideas that may help.
Try changing the map extension to .s2ma
Try opening the launcher as administrator if applicable
Try re-downloading, could be corrupt file maybe
If none of these ideas work, you can launch the map from the editor, that should work for you as a last resort.
hello... i have a problem! i use three diferend launchers.. but none seems to work! i tried to use old lazy and i downloaded new lazy which is able to chose a race... i also use one other launcher! when is start the game a normal melee map it puts me od left down corner and my units aint on map and i cant see anything
help me!
thank you :)
Thanks for all the positive feedback, glad you all enjoyed it :)
great map men
u rock
nice job man . i like it
good map like how each expansion is set