Overgrown has a rather far natural, and very short attack distances from base to base. The rich mineral field is very risky to control, and has fairly large chokes.
Change Log
--0.1--
+ Original
--0.2--
+ Added 2nd Player position. (lol)
--0.3--
+ Moved Watch Tower + Added more eye candy + Tanks can no longer hit the gas at natural from gold
--0.4--
+ Fixed the edge of the water + Changed tileset
--0.5--
+ Made the textures look nice + Added some more doodads and things
Thanks for letting me know. =]
I fixed that and changed the tileset because it did
look somewhat acidy and was hard on the eyes.
good map layout for a 3v3
Yeah, I may make a 2v2 version of this map as well. i'm not sure tho. =] thanks
Here is a preview of the map.
There's little or no room for missile turrets behind most mineral lines. Could get annoying when harassed by air. Otherwise neat looking map!