A newer version of this map, Leiranda, is available.
Map Variants
Name | Mode |
---|---|
Melee (1v1) None |
None None |
Melee (2v2) None |
None None |
Melee (4v4) None |
None None |
Melee (2v2v2v2) None |
None None |
Co-op VS AI (Very Easy) None |
None None |
Co-op VS AI (Easy) None |
None None |
Co-op VS AI (Medium) None |
None None |
Co-op VS AI (Hard) None |
None None |
Co-op VS AI (Very Hard) None |
None None |
Co-op VS AI (Insane) None |
None None |
Team Information
None
- Neutral (Neutral)
- Player 1 (Human)
- Player 2 (Human)
- Player 3 (Human)
- Player 4 (Human)
- Player 5 (Human)
- Player 6 (Human)
- Player 7 (Human)
- Player 8 (Human)
- Hostile (Hostile)
User Comments
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Hey guys, this map took me a good 20+ hours to create (and have fun making it). I hope you guys can enjoy it as much as I do!
Btw, my computer is running a little slow with SC2 and I can run this map half decently (would be even better if I won that contest! :) ). I hope this can convince people with slower computers such as my own to play this huge map.
Oh yeah, and comments/votes would be greatly appreciated too! :)
Hey wolf, I think your map is awesome! never seen a prettier map. gj
runs ok on my comp btw
unable to launch game
190.234.10.xxx
hmmm? Is your computer new or old?
Great looking map and the amount of time you have put into it really shows.
Looking forward to more versions FrozenWolf =) Might have to feature this one some more.
Thanks for the support :) I put a lot of time and effort into making this map.
Also, I just finished an island hop map (Aldaerith), and it took me a good 10 hours longer than this map. So if you guys like island hops, don't miss out!
This looks awesome from the preview images, can't wait to see it in-game.
An amazingly beautiful map, well done and I'll be searching for more of your stuff.
A stunning map ^^ keep up the good work!
O_O this is a great map. a lot of detail and it`s a 8 player map :O
The new changes are great! I was a little worried about the narrow passes from earlier versions but thats changed now.
ill tell ya if I find anything wrong
btw you should change the preview images since some of them aren't entirely correct anymore
Oh yeah, I reduced the doodads by about 500 too and you shouldn't be able to notice :)
With the gamplay isseu gone, I really can't think of any reason why this map doesn't deserve 5 stars :)
Great job.
I've got a suggestion to add ramps going from the watch towers outwards to the outside-most paths. Anyone else think that's a good idea?
I like this map because it make me feel fantastic.(more seems like a WC3 map)
But roads are as narrow as some Blizzard's official map.
I don't think zealots and zerglings will give those roads more credits than siege tank.
As narrow as blizzard maps eh? Is that a bad thing? lol
It's hard for zerg and protoss to deploy the forces at narrow places while against terran.
lol
There has to be a few choke points, otherwise zerg would be OP. I did try to make all paths at least 8 blocks wide, which is plenty for zerg to get around unless they go mass zerglings (in which case, that is why I added the extra ramps... so they have a way to flank the enemy).
I don't think there is a competitive map out there where there aren't a few narrow points.
It looks really nice! :D