UNIT SIEGE X v. 1.32
Your goal is to destroy the opponent's Academy with Units you create in the Factory. The units then go straight to the top. If they have reached the top at the teleporter, they "slide" along a track and then run to opponent's Academy. Pay attention to your income, benefiting the looks and your skills in your academy. Very Unique Unit - Siege with perfect balanced game variant.
- 55 different Units with different Abilities. - over 20 unique Abilities. - 99% Bug-Free!! - Boss Mode!!
- Killboni: 250,500,750,1000,2500,5000,10000 - Every 3 minutes comes to a random way a boss.
BETA
* This is only a BETA! The map is fully functional but there are only 22 of 58 units, five of 36 scheduled Abilities.
* NOT experimental, since everything planned!
* The map is updated and it will appear new content EVERY DAY!
Questions or comments? E-mail me: phil.b91@hotmail.de or write a comment/question right below =)
* Pls download the latest Map
* Multiplayer-Map
"Update v.1.32
I have just played it on battle-net
first of all, good job, it is interesting to play
but the worst problem is late-game - it gets toooooo laggy. It needs more heavy, high cost units instead of hordes of weak/normal ones
First of all, very interesting map, lots of fun...
But today i have an very annoying bug, watch my replay at 18:35. My academy eplodes, all my units disappear and i lost the game, but my enemy was not even near my base...
link: http://rapidshare.com/files/418683232/Unit_Siege_v100.SC2Replay
91.38.173.xxx
Yes, it seems to be a bug.
but it isn´t.
If a unit can not get through it is ported back to base. The moment where your Archon has died, he was portet back because he happens to just one minutes did not make it through your own units. And when the Archon dies, there is an atomic explosion ... Well I would say shit happenz =)
sry for my bad english ...
This map is imba for many different reasons. Bosses spawn only for one player, giving the one who kills it a pretty huge bonus towards its income which only gets bigger overtime. The way units go to the next player only causes for more balance issues, the so called Killboni is not dependent on how skillful you are, but on how much of a noob the player behind you is. It has potential to be a fun map... but the way it is now its just one lame imba map that has little to --- next post
80.57.99.xxx
little to nothing to do with you own skill, but instead punishes you for other people messing up by feeding someone who in turn kicks your ass. And that's just one of many examples of how messed up this map is.
I cant believe this map is so high up in the popularity list. Why every idiot on Sc2 plays this I don't know... But eh.. Simply put, people are stupid, following the masses like sheep. And sheep they are. This isn't the only bad map high up the list.
80.57.99.xxx
I agree with Tigerz about the bosses issues - that disbalances this game too much. My opinion is that you should spawn 4 bosses at the same time with decreased health, because otherwise the person who kills it (often it happens right when it teleports away from you with 5% hp) becomes OP.
@Tigerz:
-----> This is the point of this map, which has a lot to do with tactics, even if you claim the contrary. ;)I know not how far you have problems with the mass of people or with yourself. I only know that your comment is not helpful to counterproductive. I have worked very long on this map, filed performing, etc. Sure, not any one like Unit-Siege, eg I hate Tower Defences no matter how well they are made. Everyone has their opinion and you must present your course. BUT:
If you do not understand it just does not play;) --->? ok, maybe that's your opinion;) ----> This is not only bold, but impertinent! You give suggestions and not even complain you like shit but this map is and why everyone is playing idiot.
And I'm going to give much more effortlessly to such types as you to prove what I have on it. I laugh when I hear such a child's babble, which has just lost on my map.
Just a reminder: THIS IS A BETA!
@ Sajuukh:
The bosses will come to the new version now in each Way. This problem has already told me a lot of people. I've already changed four days ago. ;)
The update will be released this afternoon around 12:00.
Sometimes when I make a unit it dies straight away. I'm guessing this is a bug?
82.16.217.xxx