You lose when there are too many mobs on the circle (100 x player). You win if you survive all waves (40).
Change Log
1.9e the same but debug mode disabled. 1.9d Fixed display price of Upgrade to antiair lv2. Fixed Lv16 getting stuck sometimes. Added 130% diff option. Fixed/added some tooltips. Added a warning when the circle its 85%+ full. Other minor changes.
Red Circle TD - Detailed Review Reviewed by Yucie6 on June 9, 2010
Brief Intro -
Red Circle is an interesting twist on the concept of a standard tower defense (aka: TD), where the goal is not to prevent units from reaching a particular point, or stopping them b...
Just won under 120% with a combination of towers and I had to use all nukes as well, but balancing and winning is currently doable in Single Player Mode. =)
well thats very hard to do, specialy if u dont want the ai to do always the same (witch would be pretty ridiculous) and i dont think that it worth it, will be more boring to play with the ai that alone...
Hi all i'm new here to this kind of stuff, i was wondering if it's possible to play this with 3 ai as teammates? i was checking the editor to see if i could add them but i have no clue what i'm doing haha!
It's a fun map and i love the single player, but i would like to try it with 3ai teammates to see how that'd pan out.
well there had been many changes but the prices are the same (with low variations) biggers numbers since 1.4 (needed for share income mode but bigger income too), the difficulty its a little harder yes (i added more hp to the mobs), this is because most ppl on bnet always chosse the lowest difficulty and if they win they just say that is too easy map and dont even try other diffs.
Oh, I see this one uses more minerals for its buildings and upgrades, and seems harder from a solo standpoint then before. (for me anyhow)
Anyhow, my friends and I enjoyed the 120% on a version which didn't use bigger mineral numbers, and since it's been upgraded and feels harder to me; when beta comes up we will defiantly enjoy the new? challenge ahead.
Because I enjoyed this TD so much, I intend to write a review on it to elaborate on how it works and what makes it unique.
5 Star TD.
---
Did you really up the difficulty/cost in spending or am I just getting rusty?
in editor? i use enUS editor too and it works fine (the test map option), but u can just use drag and drop into starcraft2.exe to open it... or to publish it just open it on editor and click publish WIHOUT SAVING IT coz it will have problems with localized files (sometimes it fails to publish, just try again).
Where can I find the replay? Is it created automatically?
I was going with one Bunker, two Splash, two Anti-Air and a Detector tower, if that helps you. ;) And I had to use some nukes, but had one remaining at the end and think at least one of them wasn't necessary to use, but I tried them for the first time. ;)
Boss level is really hard... ;)
Found a bug:
Level 1 and Level 2 Fire Tower do same damage!
127.0.0.xxx
Added boss waves and an atribute bonus to each tower type.
I can't pass 100% probably because I'm using a multiplayer build, heh.
My review was made ages ago, but is still pending acceptance.
Just won under 120% with a combination of towers and I had to use all nukes as well, but balancing and winning is currently doable in Single Player Mode. =)
Waiting for further enhancements!
127.0.0.xxx
well it haves 2x the area, i was scared that ice tower was going to unbalance the game... but ya will increase its speed on next ver (of the Lv2).
pd . cant wait to see your review :)
Nice to see an Ice tower, although have to say that upgrading it is not worth the investment.
The Lv 1 Ice tower alone seems "ok" since it's got its uses.
Although I find the level 2 Ice doesn't bring anything new to the table worth the cost.
A 1.5x speed increase (50% faster) would make it feel more worth it in my eyes.
/2 cents
well thats very hard to do, specialy if u dont want the ai to do always the same (witch would be pretty ridiculous) and i dont think that it worth it, will be more boring to play with the ai that alone...
AI programming.. hm.. )
Hi all i'm new here to this kind of stuff, i was wondering if it's possible to play this with 3 ai as teammates? i was checking the editor to see if i could add them but i have no clue what i'm doing haha!
It's a fun map and i love the single player, but i would like to try it with 3ai teammates to see how that'd pan out.
Thanks!
well thats the idea, u should have to know the map to win, if not ppl just win and get bored...
in 1.4 or lower 80% was a joke u just build random towers and keep them upgraded and u win.
but anyway maybe i lower diff a bit on next vers :/.
Pd. its harder playing solo than playing with 4 ppl :/ (if these 4 ppl know to play ofc)
you are right
but i plyed it in b.net many times with 80%
and all players had same skills as me or even weaker than me :D
looks like u need a new strategy :/
its much harder now, i cant play after wave 24-25 with 80% settings !
well difficulty option is for user skill dont make them all hard :)
anyway this is wonderful map .
Thank You
im happy that u liked the map :).
well there had been many changes but the prices are the same (with low variations) biggers numbers since 1.4 (needed for share income mode but bigger income too), the difficulty its a little harder yes (i added more hp to the mobs), this is because most ppl on bnet always chosse the lowest difficulty and if they win they just say that is too easy map and dont even try other diffs.
Oh, I see this one uses more minerals for its buildings and upgrades, and seems harder from a solo standpoint then before. (for me anyhow)
Anyhow, my friends and I enjoyed the 120% on a version which didn't use bigger mineral numbers, and since it's been upgraded and feels harder to me; when beta comes up we will defiantly enjoy the new? challenge ahead.
Because I enjoyed this TD so much, I intend to write a review on it to elaborate on how it works and what makes it unique.
5 Star TD.
---
Did you really up the difficulty/cost in spending or am I just getting rusty?
will be fixed on next ver, thx for reporting the issue.
Fire Tower Cost is off...
lvl 1 = 400 (buy)
lvl 2 = 400 (first upgrade)
lvl 3 = 800
lvl 4 = 1600
lvl 5 = 3200
lvl 6 = 12800 <-- (should be 6400)
lvl 7 = 25600 <-- (should be 12800)
Running with starcraft2.exe provides no problems.
in editor? i use enUS editor too and it works fine (the test map option), but u can just use drag and drop into starcraft2.exe to open it... or to publish it just open it on editor and click publish WIHOUT SAVING IT coz it will have problems with localized files (sometimes it fails to publish, just try again).
what are u trying to do with it?
'Failed to compile' message in editor (enUS). =(
its on EU server right now on "populars" (click "see more" untill u see it), for the US server someone else will have to upload/host it coz im on EU.
can u upload this map on bnet again pls :D wanna play with my mates :D
127.0.0.xxx
:) Pretty easy TD. 120% -- 1 laser(no upgrades), 2 cannon, 2 air, 1 hidden tower thing and a WHOLE TON of right clicks.
Excellent job though and I can't wait to see more! Look at older WC3/TFT and SC/BW towers maps for inspiration!
127.0.0.xxx
Where can I find the replay? Is it created automatically?
I was going with one Bunker, two Splash, two Anti-Air and a Detector tower, if that helps you. ;) And I had to use some nukes, but had one remaining at the end and think at least one of them wasn't necessary to use, but I tried them for the first time. ;)
127.0.0.xxx
Interesting game, Bout time I find a tower defence where you don't have to use units.